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Bloodied means down
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<blockquote data-quote="Sadrik" data-source="post: 4661914" data-attributes="member: 14506"><p>An example should clear things up.</p><p></p><p>Imagine a character with 40 HPs </p><p>When he loses 10 HP he is bloodied </p><p>When he loses 20 HP he is down </p><p>When he loses 40 HP he dies</p><p></p><p>On a monster listing these are easy numbers to discern because they are right there - total HP is its "dead" value and its "down" value is its bloodied value and its bloodied value is half that.</p><p></p><p>So why, why go to the hassle of essentially having everyone's HPs? Well it is a way to deal with combat grind. It will definitely work, combats will be shorter and sweeter. Will you gain anything? It depends on how you feel about grind. So, use it if you will. I think I will try it when I eventually run a 4e game.</p></blockquote><p></p>
[QUOTE="Sadrik, post: 4661914, member: 14506"] An example should clear things up. Imagine a character with 40 HPs When he loses 10 HP he is bloodied When he loses 20 HP he is down When he loses 40 HP he dies On a monster listing these are easy numbers to discern because they are right there - total HP is its "dead" value and its "down" value is its bloodied value and its bloodied value is half that. So why, why go to the hassle of essentially having everyone's HPs? Well it is a way to deal with combat grind. It will definitely work, combats will be shorter and sweeter. Will you gain anything? It depends on how you feel about grind. So, use it if you will. I think I will try it when I eventually run a 4e game. [/QUOTE]
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