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Bloodied means down
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<blockquote data-quote="themilkman" data-source="post: 4662724" data-attributes="member: 60908"><p>Keep an eye on how balanced your players are with one another in combat. Because people will be dropping so quickly in fights, some classes may be much more useful in combat than others. Strikers, for example, might be more useful than other classes, because they have the potential to drop a badguy in only a few rounds. Defenders might be less useful because being sticky and locking down baddies is no longer as useful as just spanking them to death. Also, a defender's extra HP might not be as important, since the difference between their HP and the HP of other roles will be halved, while attacks still do the same amount of damage.</p><p> </p><p>It's not very much fun for four players to sit there and watch the rogue kill every single monster on the board.</p></blockquote><p></p>
[QUOTE="themilkman, post: 4662724, member: 60908"] Keep an eye on how balanced your players are with one another in combat. Because people will be dropping so quickly in fights, some classes may be much more useful in combat than others. Strikers, for example, might be more useful than other classes, because they have the potential to drop a badguy in only a few rounds. Defenders might be less useful because being sticky and locking down baddies is no longer as useful as just spanking them to death. Also, a defender's extra HP might not be as important, since the difference between their HP and the HP of other roles will be halved, while attacks still do the same amount of damage. It's not very much fun for four players to sit there and watch the rogue kill every single monster on the board. [/QUOTE]
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