Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Bloodline-Based Sorcerer
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Merlion" data-source="post: 1746080" data-attributes="member: 10397"><p>I decided to do up a Sorcerer that both patched up its mechanical failings, and hopefully really seperated it from the Wizard. I decided to try the Bloodline aproach. I only have one finished at present, the Dragon bloodline.</p><p></p><p>Just like standard Sorcerer accept:</p><p></p><p>d6 hit die.</p><p></p><p>4 skill points. Add Knowledge (The Planes), Bluff and Diplomacy to class skills.</p><p></p><p>No material components. Spend XP instead, probably 10 XP per 100 GP cost. </p><p></p><p>One more spell known per spell level (so know 2 2nd level spells at 4th etc)</p><p></p><p>Gain a Bloodline ability at 1st, 6th, 11th and 16th level.</p><p></p><p>Each bloodline has a totally different spell list, and different abilities. Here is the Dragon bloodline...theres also going to be Fey, Celestial, Fiendish, and one for each Element. Other bloodline suggestions are welcome.</p><p></p><p></p><p>Dragon Bloodline Abilities:</p><p></p><p>1st level: Energy Affinity: Choose one of acid, cold, electricity or fire. You cast spells of this type at +1 caster level, and with a +1 bonus to saving throw DC.</p><p></p><p>6th level: Energy Substitution: You may cast any spell with the acid, cold, electricity or fire descriptor with the descriptor of your energy affinity. This ability may be used at will, and does not alter the spell slot or casting time of the spell.</p><p></p><p>11th level: Keen Senses: You gain lowlight vision and Darkvision each out to 60 feet. Additionally, you gain a +4 bonus to Listen, Search and Spot checks.</p><p></p><p>16th level: Draconic Defenses: You gain immunity to sleep and paralysis effects, and a +2 bonus to saving throws against fear. Additionally, you gain a +4 natural armor bonus to armor class. </p><p></p><p></p><p></p><p>Dragon Bloodline Spell List</p><p></p><p>0th level:</p><p>Acid Splash</p><p>Daze</p><p>Flare</p><p>Ghost Sound</p><p>Light</p><p>Mage Hand</p><p>Message</p><p>Open/Close</p><p>Ray of Frost</p><p>Resistance</p><p></p><p></p><p>1st level:</p><p>Alarm</p><p>Burning Hands</p><p>Cause Fear</p><p>Comprehend Languages</p><p>Colour Spray</p><p>Comprehend Languages</p><p>Disguise Self</p><p>Feather Fall</p><p>Endure Elements</p><p>Enlarge Person</p><p>Hold Portal</p><p>Identify</p><p>Jump</p><p>Mage Armor</p><p>Magic Missile</p><p>Magic Weapon</p><p>Nystul’s Magic Aura</p><p>Obscuring Mist</p><p>Produce Flame</p><p>Protection from Chaos/Evil/Good/Law</p><p>Remove Fear</p><p>Shield</p><p>Shocking Grasp</p><p>True Strike</p><p></p><p>2nd level:</p><p>Arcane Lock</p><p>Alter Self</p><p>Bear’s Endurance</p><p>Bull’s Strength</p><p>Continual Flame</p><p>Darkvision</p><p>Detect Thoughts</p><p>Eagle’s Splendor</p><p>Flaming Sphere</p><p>Fog Cloud</p><p>Fox’s Cunning</p><p>Glitterdust</p><p>Gust of Wind</p><p>Levitate</p><p>Locate Object</p><p>Magic Mouth</p><p>Melf’s Acid Arrow</p><p>Obscure Object</p><p>Owl’s Wisdom</p><p>Protection from Arrows</p><p>Pyrotechnics</p><p>Resist Energy</p><p>Scaleskin*</p><p>Scare</p><p>Scorching Ray</p><p>See Invisibility</p><p>Shatter</p><p>Spider Climb</p><p>Touch of Idiocy</p><p>Whispering Wind</p><p></p><p>3rd level:</p><p>Arcane Sight</p><p>Bestow Curse</p><p>Call Lightning</p><p>Clairaudience/Clairvoyance</p><p>Daylight</p><p>Explosive Runes</p><p>Fireball</p><p>Flame Arrow</p><p>Fly</p><p>Gaseous Form</p><p>Glyph of Warding</p><p>Haste</p><p>Invisibility Purge</p><p>Keen Edge</p><p>Lightning Bolt</p><p>Magic Circle Against Chaos/Evil/Good/Law</p><p>Magic Weapon, Greater</p><p>Nondetection</p><p>Protection from Energy</p><p>Rage</p><p>Sleet Storm</p><p>Slow</p><p>Tongues</p><p>Water Breathing</p><p>Wind Wall</p><p>Zone of Truth</p><p></p><p>4th level:</p><p>Arcane Eye</p><p>Detect Scrying</p><p>Dimensional Anchor</p><p>Discern Lies</p><p>Enlarge Person, Mass</p><p>Fear</p><p>Fire Shield</p><p>Fire Trap</p><p>Geas, Lesser</p><p>Globe of Invulnerability, Lesser</p><p>Ice Storm</p><p>Locate Creature</p><p>Minor Creation</p><p>Otiluke’s Resilient Sphere</p><p>Phantasmal Killer</p><p>Polymorph</p><p>Remove Curse</p><p>Scrying</p><p>Shout</p><p>Solid Fog</p><p>Stone Shape</p><p>Stoneskin</p><p>Wall of Fire</p><p>Wall of Ice</p><p></p><p></p><p>5th level:</p><p>Break Enchantment</p><p>Call Lightning Storm</p><p>Cloudkill</p><p>Cone of Cold</p><p>Control Winds</p><p>False Vision</p><p>Flame Strike (All Fire)</p><p>Freedom of Movement</p><p>Leomund’s Secret Chest</p><p>Major Creation</p><p>Mordenkainen’s Faithful Hound</p><p>Mordenkainen’s Private Sanctum</p><p>Overland Flight</p><p>Passwall</p><p>Prying Eyes</p><p>Sending</p><p>Spell Resistance</p><p>Symbol of Pain</p><p>Symbol of Sleep</p><p>True Seeing</p><p>Wall of Force</p><p>Wall of Stone</p><p></p><p>6th level:</p><p>Acid Fog</p><p>Analyze Dweomer</p><p>Antimagic Field</p><p>Bear’s Endurance, Mass</p><p>Blade Barrier</p><p>Bull’s Strength, Mass</p><p>Chain Lightning</p><p>Control Water</p><p>Eagle’s Splendor, Mass</p><p>Fire Seeds</p><p>Forbiddance </p><p>Geas/Quest</p><p>Globe of Invulnerability</p><p>Glyph of Warding, Greater</p><p>Guards and Wards</p><p>Legend Lore</p><p>Move Earth</p><p>Otiluke’s Freezing Sphere</p><p>Owl’s Wisdom, Mass</p><p>Repulsion</p><p>Symbol of Fear</p><p>Symbol of Persuasion</p><p>Wall of Iron</p><p>Word of Recall</p><p></p><p>7th level:</p><p>Delayed Blast Fireball</p><p>Firestorm</p><p>Phase Door</p><p>Prismatic Spray</p><p>Reverse Gravity</p><p>Scrying, Greater</p><p>Sequester</p><p>Spell Turning</p><p>Symbol of Stunning</p><p>Symbol of Weakness</p><p>Vision</p><p></p><p>8th level:</p><p>Antipathy</p><p>Dimensional Lock</p><p>Discern Location</p><p>Incendiary Cloud</p><p>Otiluke’s Telekinetic Sphere</p><p>Polar Ray</p><p>Power Word, Stun</p><p>Prismatic Wall</p><p>Protection from Spells</p><p>Prying Eyes, Greater</p><p>Screen</p><p>Shout, Greater</p><p>Symbol of Insanity</p><p>Symbol of Death</p><p>Sympathy</p><p></p><p>9th level:</p><p>Freedom</p><p>Imprisonment</p><p>Meteor Swarm</p><p>Mordenkainen’s Disjunction</p><p>Prismatic Sphere</p><p>Refuge</p><p>Shapechange</p><p>Weird</p><p></p><p></p><p></p><p></p><p></p><p></p><p>Universal Spells:</p><p>0th level: </p><p>Arcane Mark</p><p>Detect Magic</p><p>Read Magic</p><p></p><p></p><p>2nd level:</p><p>Arcane Lock</p><p></p><p>3rd level:</p><p>Arcane Sight</p><p>Dispel Magic</p><p></p><p>5th level:</p><p>Break Enchantment</p><p>Permanency </p><p>Teleport</p><p></p><p>6th level:</p><p>Analyze Dweomer</p><p>Dispel Magic, Greater</p><p></p><p>7th level:</p><p>Arcane Sight, Greater</p><p>Limited Wish</p><p>Plane Shift</p><p>Teleport, Greater</p><p></p><p></p><p>9th level:</p><p>Wish</p></blockquote><p></p>
[QUOTE="Merlion, post: 1746080, member: 10397"] I decided to do up a Sorcerer that both patched up its mechanical failings, and hopefully really seperated it from the Wizard. I decided to try the Bloodline aproach. I only have one finished at present, the Dragon bloodline. Just like standard Sorcerer accept: d6 hit die. 4 skill points. Add Knowledge (The Planes), Bluff and Diplomacy to class skills. No material components. Spend XP instead, probably 10 XP per 100 GP cost. One more spell known per spell level (so know 2 2nd level spells at 4th etc) Gain a Bloodline ability at 1st, 6th, 11th and 16th level. Each bloodline has a totally different spell list, and different abilities. Here is the Dragon bloodline...theres also going to be Fey, Celestial, Fiendish, and one for each Element. Other bloodline suggestions are welcome. Dragon Bloodline Abilities: 1st level: Energy Affinity: Choose one of acid, cold, electricity or fire. You cast spells of this type at +1 caster level, and with a +1 bonus to saving throw DC. 6th level: Energy Substitution: You may cast any spell with the acid, cold, electricity or fire descriptor with the descriptor of your energy affinity. This ability may be used at will, and does not alter the spell slot or casting time of the spell. 11th level: Keen Senses: You gain lowlight vision and Darkvision each out to 60 feet. Additionally, you gain a +4 bonus to Listen, Search and Spot checks. 16th level: Draconic Defenses: You gain immunity to sleep and paralysis effects, and a +2 bonus to saving throws against fear. Additionally, you gain a +4 natural armor bonus to armor class. Dragon Bloodline Spell List 0th level: Acid Splash Daze Flare Ghost Sound Light Mage Hand Message Open/Close Ray of Frost Resistance 1st level: Alarm Burning Hands Cause Fear Comprehend Languages Colour Spray Comprehend Languages Disguise Self Feather Fall Endure Elements Enlarge Person Hold Portal Identify Jump Mage Armor Magic Missile Magic Weapon Nystul’s Magic Aura Obscuring Mist Produce Flame Protection from Chaos/Evil/Good/Law Remove Fear Shield Shocking Grasp True Strike 2nd level: Arcane Lock Alter Self Bear’s Endurance Bull’s Strength Continual Flame Darkvision Detect Thoughts Eagle’s Splendor Flaming Sphere Fog Cloud Fox’s Cunning Glitterdust Gust of Wind Levitate Locate Object Magic Mouth Melf’s Acid Arrow Obscure Object Owl’s Wisdom Protection from Arrows Pyrotechnics Resist Energy Scaleskin* Scare Scorching Ray See Invisibility Shatter Spider Climb Touch of Idiocy Whispering Wind 3rd level: Arcane Sight Bestow Curse Call Lightning Clairaudience/Clairvoyance Daylight Explosive Runes Fireball Flame Arrow Fly Gaseous Form Glyph of Warding Haste Invisibility Purge Keen Edge Lightning Bolt Magic Circle Against Chaos/Evil/Good/Law Magic Weapon, Greater Nondetection Protection from Energy Rage Sleet Storm Slow Tongues Water Breathing Wind Wall Zone of Truth 4th level: Arcane Eye Detect Scrying Dimensional Anchor Discern Lies Enlarge Person, Mass Fear Fire Shield Fire Trap Geas, Lesser Globe of Invulnerability, Lesser Ice Storm Locate Creature Minor Creation Otiluke’s Resilient Sphere Phantasmal Killer Polymorph Remove Curse Scrying Shout Solid Fog Stone Shape Stoneskin Wall of Fire Wall of Ice 5th level: Break Enchantment Call Lightning Storm Cloudkill Cone of Cold Control Winds False Vision Flame Strike (All Fire) Freedom of Movement Leomund’s Secret Chest Major Creation Mordenkainen’s Faithful Hound Mordenkainen’s Private Sanctum Overland Flight Passwall Prying Eyes Sending Spell Resistance Symbol of Pain Symbol of Sleep True Seeing Wall of Force Wall of Stone 6th level: Acid Fog Analyze Dweomer Antimagic Field Bear’s Endurance, Mass Blade Barrier Bull’s Strength, Mass Chain Lightning Control Water Eagle’s Splendor, Mass Fire Seeds Forbiddance Geas/Quest Globe of Invulnerability Glyph of Warding, Greater Guards and Wards Legend Lore Move Earth Otiluke’s Freezing Sphere Owl’s Wisdom, Mass Repulsion Symbol of Fear Symbol of Persuasion Wall of Iron Word of Recall 7th level: Delayed Blast Fireball Firestorm Phase Door Prismatic Spray Reverse Gravity Scrying, Greater Sequester Spell Turning Symbol of Stunning Symbol of Weakness Vision 8th level: Antipathy Dimensional Lock Discern Location Incendiary Cloud Otiluke’s Telekinetic Sphere Polar Ray Power Word, Stun Prismatic Wall Protection from Spells Prying Eyes, Greater Screen Shout, Greater Symbol of Insanity Symbol of Death Sympathy 9th level: Freedom Imprisonment Meteor Swarm Mordenkainen’s Disjunction Prismatic Sphere Refuge Shapechange Weird Universal Spells: 0th level: Arcane Mark Detect Magic Read Magic 2nd level: Arcane Lock 3rd level: Arcane Sight Dispel Magic 5th level: Break Enchantment Permanency Teleport 6th level: Analyze Dweomer Dispel Magic, Greater 7th level: Arcane Sight, Greater Limited Wish Plane Shift Teleport, Greater 9th level: Wish [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Bloodline-Based Sorcerer
Top