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Blown out the airlock
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<blockquote data-quote="(Psi)SeveredHead" data-source="post: 142682" data-attributes="member: 1165"><p>Anyone remember a golf hero who took a weird trip? The plane, which was flying at high altitude, developed a hole (how?) and everyone fell unconscious almost instantly. The plane then flew in a fairly straight line, pursued by fighter jets. This all happened more than a year before September the 11th (it probably would have been shot down afterwards).</p><p></p><p></p><p></p><p>I'd suggest either giving them two rounds to live or be rescued, or give them some sort of Fortitude save, with a DC low enough that they could survive a few rounds. Note that there is a delay between unconsciousness and death, so they can still be rescued (Telekinesis, anyone?)</p><p></p><p>Once their heart gives out, you'll need a Heal spell or a Heal skill check with a <strong>really</strong> high DC to keep them alive.</p><p></p><p>Another note, explosive decompression causes a loud noise but isn't actually fatal (you don't turn into pink mist <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":-)" title="Smile :-)" data-smilie="1"data-shortname=":-)" /></p><p></p><p>Hope this helps.</p><p></p><p>[evil thought] Psionic villain tosses someone outside of an airlock, then manifests Crisis of Breath on them. Even if you somehow rescue them, you won't be able to make them breathe again until they regain consciousness. [/Evil thought]</p><p></p><p>Edit: Explosive Decompression.</p></blockquote><p></p>
[QUOTE="(Psi)SeveredHead, post: 142682, member: 1165"] Anyone remember a golf hero who took a weird trip? The plane, which was flying at high altitude, developed a hole (how?) and everyone fell unconscious almost instantly. The plane then flew in a fairly straight line, pursued by fighter jets. This all happened more than a year before September the 11th (it probably would have been shot down afterwards). I'd suggest either giving them two rounds to live or be rescued, or give them some sort of Fortitude save, with a DC low enough that they could survive a few rounds. Note that there is a delay between unconsciousness and death, so they can still be rescued (Telekinesis, anyone?) Once their heart gives out, you'll need a Heal spell or a Heal skill check with a [b]really[/b] high DC to keep them alive. Another note, explosive decompression causes a loud noise but isn't actually fatal (you don't turn into pink mist :-) Hope this helps. [evil thought] Psionic villain tosses someone outside of an airlock, then manifests Crisis of Breath on them. Even if you somehow rescue them, you won't be able to make them breathe again until they regain consciousness. [/Evil thought] Edit: Explosive Decompression. [/QUOTE]
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