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General Tabletop Discussion
*Pathfinder & Starfinder
Blurring the lines between spells and rituals
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<blockquote data-quote="Dannyalcatraz" data-source="post: 5964338" data-attributes="member: 19675"><p>To give credit where it's due, the cantrip/spell setup I mentioned is at least in part an amalgam of how the Shadow Mage from ToM and Monte Cook's magic system in Arcana Unearthed/ Arcanw Evolved.</p><p></p><p>The issue of non-combat vs combat rituals IS a concern, but I can see combat spells being cast as rituals in certain cases, and noncombat spells being used depending upon the details of exactly how things work.</p><p></p><p>For instance:</p><p></p><p>1) ONLY rituals can be affected by metamagic. Certain effects that are Metamagically in 3.5Wd, like Energy Substitution- would be built into spells; "Energy Ball- choose one energy type- Fire, cold, electricity, sonic..." etc., like they are in many 3.5 Psionic powers.</p><p></p><p>2) ONLY Wizards learn the ritual forms of spells without feats- because they are the only "academic" arcanists- all other arcanists learn rituals via feats. (Something similar could be done with divine casters.)</p><p></p><p>3) see my Knock example.</p><p></p><p>(I'm sure pro game designers could make it work.)</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 5964338, member: 19675"] To give credit where it's due, the cantrip/spell setup I mentioned is at least in part an amalgam of how the Shadow Mage from ToM and Monte Cook's magic system in Arcana Unearthed/ Arcanw Evolved. The issue of non-combat vs combat rituals IS a concern, but I can see combat spells being cast as rituals in certain cases, and noncombat spells being used depending upon the details of exactly how things work. For instance: 1) ONLY rituals can be affected by metamagic. Certain effects that are Metamagically in 3.5Wd, like Energy Substitution- would be built into spells; "Energy Ball- choose one energy type- Fire, cold, electricity, sonic..." etc., like they are in many 3.5 Psionic powers. 2) ONLY Wizards learn the ritual forms of spells without feats- because they are the only "academic" arcanists- all other arcanists learn rituals via feats. (Something similar could be done with divine casters.) 3) see my Knock example. (I'm sure pro game designers could make it work.) [/QUOTE]
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Blurring the lines between spells and rituals
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