Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
[Bo9S] Archery schools
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Nifft" data-source="post: 3456049" data-attributes="member: 6562"><p>Just for <s>spite</s> fun, I decided to make an Elf Warblade who's focused on archery from the get-go. This assumes no XP penalty for multi-classing. If there is a penalty, just make it a Human and let the Fighter levels cover Longbow proficiency -- we just won't take anything Bow-specific until after we have Fighter levels. (Humans obviously get another bonus Feat at 1st level -- prolly Adaptive Style.)</p><p></p><p><strong>Level / Class -- [Bonus] Feat(s); Maneuver(s); Stance</strong></p><p>1/ Warblade 1 -- Weapon Finesse; Moment of Perfect Mind, Sudden Leap, Douse the Flames; Blood in the Water</p><p>2/ Warblade 2 -- Steel Wind</p><p>3/ Warblade 3 -- Point Blank Shot -- Wall of Blades</p><p>4/ Fighter 1 -- Rapid Shot</p><p>5/ Fighter 2 -- Weapon Focus (Longbow)</p><p>6/ Warblade 4 -- Weapon Specialization (Longbow); <s>Steel Wind</s> -> White Raven Tactics; Absolute Steel Stance</p><p>7/ Warblade 5 -- [Improved Initiative]; Lion's Roar</p><p>8/ Warblade 6 -- <s>Wall of Blades</s> -> Mind Over Body</p><p>9/ Warblade 7 -- Ranged Weapon Mastery (Piercing); Iron Heart Surge</p><p>10/ Warblade 8 -- <s>Douse the Flames</s> -> Disrupting Blow</p><p>11/ Warblade 9 -- [Blade Meditation (Diamond Mind)]; Iron Heart Focus</p><p>12/ Warblade 10 -- Adaptive Style; Hearing the Air</p><p>13/ Warblade 11 -- Iron Heart Endurance</p><p>14/ Warblade 12 -- </p><p>15/ Warblade 13 -- [White Raven Defense], Improved Critical (Longbow); Quicksilver Motion</p><p>16/ Warblade 14 -- </p><p>17/ Warblade 15 -- Lightning Throw</p><p>18/ Warblade 16 -- Martial Stance (Leading the Charge); Stance of Alacrity</p><p>19/ Warblade 17 -- [Blind-Fight]; Time Stands Still</p><p>20/ Warblade 18 -- </p><p></p><p>He will fight with a longbow (duh) and a pair of spiked gauntlets, which he will use to smack opponents who come too close. This smacking will generally attempt to disable the opponent with a standard action Diamond Mind strike, so the Warblade can run away.</p><p></p><p>He will use most of his class abilities defensively.</p><p></p><p>There are a lot of White Raven area or ally maneuvers which he can use to "direct battle" from relative safety; in particular, Lion's Roar allows him to initiate it when he drops an opponent <u>by any means, at any range</u> (as opposed to Fountain of Blood, which requires that the dropped foe be within your threatened area). The rest of his maneuvers are geared towards mobility and self-preservation.</p><p></p><p><strong>Leading the Charge</strong> is taken mostly for irony value. The stance will benefit his party, but he won't be leading anything. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>This looks like it could be a fairly effective character, even though he's ignoring the intent of most of his class features. He's not someone you want to run up to and attack, but neither is he someone you can safely ignore. If you sunder his bow, he'll take a round to Adaptive Style himself his few melee maneuvers, and then you will be in trouble. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>There are a bunch of levels where he could swap out old maneuvers for new ones; I didn't bother, but he could easily have Diamond Nightmare Blade by sacrificing... something. I dunno.</p><p></p><p>Anyway, IMHO this would be viable (albeit sub-optimal) with the schools out there right now. So an archery school should do <u>better</u>.</p><p></p><p>So, anyone want to play this? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Cheers, -- N</p></blockquote><p></p>
[QUOTE="Nifft, post: 3456049, member: 6562"] Just for [s]spite[/s] fun, I decided to make an Elf Warblade who's focused on archery from the get-go. This assumes no XP penalty for multi-classing. If there is a penalty, just make it a Human and let the Fighter levels cover Longbow proficiency -- we just won't take anything Bow-specific until after we have Fighter levels. (Humans obviously get another bonus Feat at 1st level -- prolly Adaptive Style.) [b]Level / Class -- [Bonus] Feat(s); Maneuver(s); Stance[/b] 1/ Warblade 1 -- Weapon Finesse; Moment of Perfect Mind, Sudden Leap, Douse the Flames; Blood in the Water 2/ Warblade 2 -- Steel Wind 3/ Warblade 3 -- Point Blank Shot -- Wall of Blades 4/ Fighter 1 -- Rapid Shot 5/ Fighter 2 -- Weapon Focus (Longbow) 6/ Warblade 4 -- Weapon Specialization (Longbow); [s]Steel Wind[/s] -> White Raven Tactics; Absolute Steel Stance 7/ Warblade 5 -- [Improved Initiative]; Lion's Roar 8/ Warblade 6 -- [s]Wall of Blades[/s] -> Mind Over Body 9/ Warblade 7 -- Ranged Weapon Mastery (Piercing); Iron Heart Surge 10/ Warblade 8 -- [s]Douse the Flames[/s] -> Disrupting Blow 11/ Warblade 9 -- [Blade Meditation (Diamond Mind)]; Iron Heart Focus 12/ Warblade 10 -- Adaptive Style; Hearing the Air 13/ Warblade 11 -- Iron Heart Endurance 14/ Warblade 12 -- 15/ Warblade 13 -- [White Raven Defense], Improved Critical (Longbow); Quicksilver Motion 16/ Warblade 14 -- 17/ Warblade 15 -- Lightning Throw 18/ Warblade 16 -- Martial Stance (Leading the Charge); Stance of Alacrity 19/ Warblade 17 -- [Blind-Fight]; Time Stands Still 20/ Warblade 18 -- He will fight with a longbow (duh) and a pair of spiked gauntlets, which he will use to smack opponents who come too close. This smacking will generally attempt to disable the opponent with a standard action Diamond Mind strike, so the Warblade can run away. He will use most of his class abilities defensively. There are a lot of White Raven area or ally maneuvers which he can use to "direct battle" from relative safety; in particular, Lion's Roar allows him to initiate it when he drops an opponent [u]by any means, at any range[/u] (as opposed to Fountain of Blood, which requires that the dropped foe be within your threatened area). The rest of his maneuvers are geared towards mobility and self-preservation. [b]Leading the Charge[/b] is taken mostly for irony value. The stance will benefit his party, but he won't be leading anything. :) This looks like it could be a fairly effective character, even though he's ignoring the intent of most of his class features. He's not someone you want to run up to and attack, but neither is he someone you can safely ignore. If you sunder his bow, he'll take a round to Adaptive Style himself his few melee maneuvers, and then you will be in trouble. :) There are a bunch of levels where he could swap out old maneuvers for new ones; I didn't bother, but he could easily have Diamond Nightmare Blade by sacrificing... something. I dunno. Anyway, IMHO this would be viable (albeit sub-optimal) with the schools out there right now. So an archery school should do [u]better[/u]. So, anyone want to play this? ;) Cheers, -- N [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
[Bo9S] Archery schools
Top