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[Bo9S] Evasive Reflexes
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<blockquote data-quote="satori01" data-source="post: 3390955" data-attributes="member: 7859"><p>The same can be said of most players as well. The half orc barbarian that is dumber than a carnivorous ape somehow knows to make the left turn at Albuquerque and avoid moving through a threatened square.</p><p></p><p>On the whole it actually makes pretty logical sense that most creatures know to avoid AOO in a universe that has that as a fundamental law... it would pretty much be an evolutionary necessity.</p><p></p><p>Frankly anyone that played more than 4 hours of the Temple of Elemental Evil computer game has an advanced degree in Attacks of Opportunityology. My wife is so good at it, and trained my other players that we almost hand wave movement AOO away, on an open battlefield there is pretty much a way to avoid them, you have to control the battlefield to encourage people to engender them.</p><p></p><p>The feat is interesting to me, it strikes me as tailor made for a person with a reach weapon using it to move right next to a opponent on the edge of his or her reach. A spiked chain, Improved Trip/Combat Reflexes/Evasive Reflexes monkey could cut down on people withdrawing out of his range. Likewise a Scout could get some good extra damage from it.</p></blockquote><p></p>
[QUOTE="satori01, post: 3390955, member: 7859"] The same can be said of most players as well. The half orc barbarian that is dumber than a carnivorous ape somehow knows to make the left turn at Albuquerque and avoid moving through a threatened square. On the whole it actually makes pretty logical sense that most creatures know to avoid AOO in a universe that has that as a fundamental law... it would pretty much be an evolutionary necessity. Frankly anyone that played more than 4 hours of the Temple of Elemental Evil computer game has an advanced degree in Attacks of Opportunityology. My wife is so good at it, and trained my other players that we almost hand wave movement AOO away, on an open battlefield there is pretty much a way to avoid them, you have to control the battlefield to encourage people to engender them. The feat is interesting to me, it strikes me as tailor made for a person with a reach weapon using it to move right next to a opponent on the edge of his or her reach. A spiked chain, Improved Trip/Combat Reflexes/Evasive Reflexes monkey could cut down on people withdrawing out of his range. Likewise a Scout could get some good extra damage from it. [/QUOTE]
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[Bo9S] Evasive Reflexes
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