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[Bo9S] Notes on swordsage in play
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<blockquote data-quote="hong" data-source="post: 3472852" data-attributes="member: 537"><p>My fiendish plan is succeeding! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p></p><p>And just for posterity, here's Padma's statblock as of just before the Kyuss fight.</p><p></p><p></p><p><span style="font-size: 12px"><strong>Padma Illindra [redux]</strong></span></p><p></p><p>Female human swordsage 18/warblade 2</p><p>LG Medium humanoid (human)</p><p><strong>Init</strong> +15; <strong>Senses</strong> Listen +29, Spot +8</p><p><strong>Languages</strong> Common, Old Suloise</p><p>________________________________________</p><p><strong>AC</strong> 42, touch 31, flat-footed 34</p><p>(Dex +7, Wis +7, armor +8, deflection +5, natural armor +3, insight +1, dodge +1)</p><p><strong>hp</strong> 220 (20 HD)</p><p><strong>Immune</strong> grappling</p><p><strong>Resist</strong> improved evasion, uncanny dodge, +4 bonus to saves against necromantic and death effects</p><p><strong>Fort</strong> +24, <strong>Ref</strong> +26, <strong>Will</strong> +25</p><p>________________________________________</p><p><strong>Speed</strong> 30 ft</p><p><strong>Melee</strong> <em>Sakhalandra (Spiritreaver)</em> +29/+24/+19 (1d10+15/19–20) or <em>luck rapier</em> +24/+19/+14 (1d6+8/18–20)</p><p><strong>Base Atk</strong> +15; <strong>Grp</strong> +22</p><p><strong>Atk Options</strong> insightful strike (Diamond Mind, Tiger Claw), martial discipline weapon (Diamond Mind, Tiger Claw), Blade Meditation (Diamond Mind), Power Attack, Acrobatic Strike, <em>boots of speed, amulet of finding the center</em> 1/encounter, <em>sacred scabbard</em> 3/day</p><p><strong>Combat Gear</strong> 2 flasks universal solvent, 2 potions of cure light wounds</p><p>________________________________________</p><p><strong>Swordsage Maneuvers and Stances Known</strong> (IL 19th, 11 prepared):</p><p style="margin-left: 20px">Stances — stance of clarity (1st), child of shadow (1st), assassin’s stance (3rd), leaping dragon stance (5th), balance on the sky (8th)</p> <p style="margin-left: 20px">Strikes — shadow blade technique (1st), emerald razor (2nd), insightful strike (3rd), death from above (4th), bloodletting strike (DC 22) (5th), pouncing charge (5th), rabid bear strike (6th), greater insightful strike (6th), swooping dragon strike (7th), diamond nightmare blade (8th), five-shadow creeping ice enervation strike (DC 26) (9th), time stands still (9th)</p> <p style="margin-left: 20px">Boosts — cloak of deception (2nd), shadow stride (5th), moment of alacrity (6th), quicksilver motion (7th), shadow blink (7th), raging mongoose (8th)</p> <p style="margin-left: 20px">Counters — moment of perfect mind (1st), action before thought (2nd), mind over body (3rd), one with shadow (8th), diamond defense (8th)</p> <p style="margin-left: 20px">Disciplines: Diamond Mind, Shadow Hand, Tiger Claw</p><p><strong>Warblade Maneuvers and Stances Known</strong> (IL 11th, 3 prepared):</p><p style="margin-left: 20px">Stances — punishing stance (1st)</p> <p style="margin-left: 20px">Strikes — disarming strike (2nd)</p> <p style="margin-left: 20px">Boosts — sudden leap (1st)</p> <p style="margin-left: 20px">Counters — iron heart surge (3rd), iron heart focus (5th)</p> <p style="margin-left: 20px">Disciplines: Iron Heart, Tiger Claw</p><p>________________________________________</p><p><strong>Abilities</strong> Str 22*, Dex 25*, Con 22*, Int 12, Wis 24*, Cha 13</p><p><strong>SQ</strong> battle clarity (Reflex saves), defensive stance (Shadow Hand, Tiger Claw), weapon aptitude, freedom of movement</p><p><strong>Feats</strong> Dodge, Great Fortitude, Blade Meditation (Diamond Mind), Unnerving Calm, Power Attack, Adaptive Style, Acrobatic Strike, Weapon Focus (rapier, shortspear, trident, bastard sword), Improved Initiative</p><p><strong>Skills</strong> Concentration +41, Balance +28, Jump +30, Tumble +31, Knowledge (martial lore) +23, Listen +29, Sense Motive +29, Intimidate +25, Diplomacy +8</p><p><strong>Possessions</strong> combat gear plus <em>Sakhalandra (Spiritreaver), luck rapier, celestial armor, gloves of Dexterity +6, amulet of finding the center +6, shirt of Constitution +6, belt of giant Strength +6, bracers of natural armor +3, cloak of resistance +5, headband of Concentration +10, ring of protection +5, ring of freedom of movement, boots of speed, dusty rose ioun stone, pale green ioun stone, handy haversack, greater crystal of lifekeeping, lesser crystal of return, sacred scabbard,</em> 330,413 gp</p><p>* +2 inherent bonuses to Strength, Dexterity, Constitution and Wisdom.</p><p></p><p></p><p><em>Amulet of finding the center:</em> The emerald at the center of this dark, three-tined amulet sparkles with motes of green light. Its wearer gains a continuous +6 enhancement bonus to Wisdom. Once per encounter, it grants its wearer the ability to make their next melee attack as a melee touch attack. Activating this ability requires a standard action, separate from the attack itself. Price 39,000 gp.</p><p></p><p><em>Sakhalandra (Spiritreaver):</em> This <em>+5 ghost touch, martial discipline, cold iron bastard sword</em> is attuned to the arts of the Tiger Claw and Diamond Mind. Once per day, it grants its wielder the benefit of a quickened <em>true strike</em>. Price 160,370 gp.</p><p></p><p></p><p>Add another level and 85,000 gp after defeating Kyuss. WTF am I going to do with 415,000 gp?!</p></blockquote><p></p>
[QUOTE="hong, post: 3472852, member: 537"] My fiendish plan is succeeding! :D And just for posterity, here's Padma's statblock as of just before the Kyuss fight. [size=3][b]Padma Illindra [redux][/b][/size] Female human swordsage 18/warblade 2 LG Medium humanoid (human) [b]Init[/b] +15; [b]Senses[/b] Listen +29, Spot +8 [b]Languages[/b] Common, Old Suloise ________________________________________ [b]AC[/b] 42, touch 31, flat-footed 34 (Dex +7, Wis +7, armor +8, deflection +5, natural armor +3, insight +1, dodge +1) [b]hp[/b] 220 (20 HD) [b]Immune[/b] grappling [b]Resist[/b] improved evasion, uncanny dodge, +4 bonus to saves against necromantic and death effects [b]Fort[/b] +24, [b]Ref[/b] +26, [b]Will[/b] +25 ________________________________________ [b]Speed[/b] 30 ft [b]Melee[/b] [i]Sakhalandra (Spiritreaver)[/i] +29/+24/+19 (1d10+15/19–20) or [i]luck rapier[/i] +24/+19/+14 (1d6+8/18–20) [b]Base Atk[/b] +15; [b]Grp[/b] +22 [b]Atk Options[/b] insightful strike (Diamond Mind, Tiger Claw), martial discipline weapon (Diamond Mind, Tiger Claw), Blade Meditation (Diamond Mind), Power Attack, Acrobatic Strike, [i]boots of speed, amulet of finding the center[/i] 1/encounter, [i]sacred scabbard[/i] 3/day [b]Combat Gear[/b] 2 flasks universal solvent, 2 potions of cure light wounds ________________________________________ [b]Swordsage Maneuvers and Stances Known[/b] (IL 19th, 11 prepared): [indent]Stances — stance of clarity (1st), child of shadow (1st), assassin’s stance (3rd), leaping dragon stance (5th), balance on the sky (8th) Strikes — shadow blade technique (1st), emerald razor (2nd), insightful strike (3rd), death from above (4th), bloodletting strike (DC 22) (5th), pouncing charge (5th), rabid bear strike (6th), greater insightful strike (6th), swooping dragon strike (7th), diamond nightmare blade (8th), five-shadow creeping ice enervation strike (DC 26) (9th), time stands still (9th) Boosts — cloak of deception (2nd), shadow stride (5th), moment of alacrity (6th), quicksilver motion (7th), shadow blink (7th), raging mongoose (8th) Counters — moment of perfect mind (1st), action before thought (2nd), mind over body (3rd), one with shadow (8th), diamond defense (8th) Disciplines: Diamond Mind, Shadow Hand, Tiger Claw[/indent] [b]Warblade Maneuvers and Stances Known[/b] (IL 11th, 3 prepared): [indent]Stances — punishing stance (1st) Strikes — disarming strike (2nd) Boosts — sudden leap (1st) Counters — iron heart surge (3rd), iron heart focus (5th) Disciplines: Iron Heart, Tiger Claw[/indent] ________________________________________ [b]Abilities[/b] Str 22*, Dex 25*, Con 22*, Int 12, Wis 24*, Cha 13 [b]SQ[/b] battle clarity (Reflex saves), defensive stance (Shadow Hand, Tiger Claw), weapon aptitude, freedom of movement [b]Feats[/b] Dodge, Great Fortitude, Blade Meditation (Diamond Mind), Unnerving Calm, Power Attack, Adaptive Style, Acrobatic Strike, Weapon Focus (rapier, shortspear, trident, bastard sword), Improved Initiative [b]Skills[/b] Concentration +41, Balance +28, Jump +30, Tumble +31, Knowledge (martial lore) +23, Listen +29, Sense Motive +29, Intimidate +25, Diplomacy +8 [b]Possessions[/b] combat gear plus [i]Sakhalandra (Spiritreaver), luck rapier, celestial armor, gloves of Dexterity +6, amulet of finding the center +6, shirt of Constitution +6, belt of giant Strength +6, bracers of natural armor +3, cloak of resistance +5, headband of Concentration +10, ring of protection +5, ring of freedom of movement, boots of speed, dusty rose ioun stone, pale green ioun stone, handy haversack, greater crystal of lifekeeping, lesser crystal of return, sacred scabbard,[/i] 330,413 gp * +2 inherent bonuses to Strength, Dexterity, Constitution and Wisdom. [i]Amulet of finding the center:[/i] The emerald at the center of this dark, three-tined amulet sparkles with motes of green light. Its wearer gains a continuous +6 enhancement bonus to Wisdom. Once per encounter, it grants its wearer the ability to make their next melee attack as a melee touch attack. Activating this ability requires a standard action, separate from the attack itself. Price 39,000 gp. [i]Sakhalandra (Spiritreaver):[/i] This [i]+5 ghost touch, martial discipline, cold iron bastard sword[/i] is attuned to the arts of the Tiger Claw and Diamond Mind. Once per day, it grants its wielder the benefit of a quickened [i]true strike[/i]. Price 160,370 gp. Add another level and 85,000 gp after defeating Kyuss. WTF am I going to do with 415,000 gp?! [/QUOTE]
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[Bo9S] Notes on swordsage in play
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