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Bo9S-themed homebrew gestalt game -- now recruiting!
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<blockquote data-quote="Autumn" data-source="post: 3941639" data-attributes="member: 50015"><p>Mmm, you have a very good point. I appreciate your self-restraint. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p> Since nobody else has been clamoring for a raised value either, 32 pt buy can stand. </p><p></p><p></p><p></p><p> Looks great! A good old-fashioned swashbuckly background. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p> Minor nitpick - it's Astres, not Astre. </p><p></p><p> Only thing that needs a little expansion is how exactly she came to enter Master Carthis's tutelage. Hmmm. If you didn't have anything in mind, it's possible that maybe she was caught in some minor misdemeanour by a local guard, who saw potential in her and considered it a shame to just throw the book at her and put her in a cell - so instead sent her packing to Carthis, hoping some simple living and physical labour would put her on the straight and narrow at the same time as her martial skill improved. </p><p></p><p> Just an idea of course - if you have other thoughts then go ahead. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p></p><p> No way. </p><p></p><p> Looks extremely well thought-out and interesting... and I love it when players flesh out their own niches in the setting. It all fits in perfectly with my own ideas, too. Good stuff. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p> Sorry for ignoring your first post by the way, I just now noticed it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":o" title="Eek! :o" data-smilie="9"data-shortname=":o" /> </p><p></p><p> Glad I didn't lose your interest.</p><p></p><p></p><p> </p><p></p><p> Great, thanks for the info. All looking good. </p><p></p><p> The Astresian favored weapon is the Bastard Sword (katana). The original human settlers on Valis came from a culture that was Oriental in feel (Astresians tend to roughly Chinese or Japanese physical characteristics - yellow-brown skin, dark hair). Their culture has become Westernised since the rise of Astres, taking on many elements inspired by real world Judaism and medieval Catholicism; their architecture is something like an amalgamation of Imperial Chinese and Gothic styles. In their weaponry and armor, however, the old traditions have endured with little change.</p><p></p><p></p><p></p><p></p><p></p><p> Still considering new submissions, yep. I'll make my choice of players over the weekend.</p><p></p><p> Warforged are becoming something of a pet hate of mine, because of the tendency for <em>everyone</em> to want to play one in any Eberron game. I have a sneaking suspicion that this might have something to do with the fact that they are significantly more powerful than any other LA+0 race I can think of. I'm not completely averse to the idea of giving them some kind of niche in the setting if you can come up with a really compelling concept, but otherwise playing one isn't something I'm gonna encourage.</p><p></p><p> </p><p></p><p></p><p> </p><p></p><p> So sorry! Like drothgery's first post, this completely escaped my notice. Think it got posted at the same time as one of my replies, and I foolishly didn't check. Anyhow, better late than never yes? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p> Politics are likely to feature in my plot devices, but how far you engage with them and on what level you involve yourselves is completely up to you.</p><p></p><p> As for information on a specific air court - I can detail one for you if you like, but my preferred approach would be to leave that up to you. Think scheming, plotting Djinnis locked in elaborate byzantine feuds with each other and you can't go far wrong. Half-elemental and Genasi lords are also not unknown, and anything with an [Air] subtype is a definite possibility as a player in the House of Air and could potentially be the lord of a court.</p></blockquote><p></p>
[QUOTE="Autumn, post: 3941639, member: 50015"] Mmm, you have a very good point. I appreciate your self-restraint. ;) Since nobody else has been clamoring for a raised value either, 32 pt buy can stand. Looks great! A good old-fashioned swashbuckly background. :D Minor nitpick - it's Astres, not Astre. Only thing that needs a little expansion is how exactly she came to enter Master Carthis's tutelage. Hmmm. If you didn't have anything in mind, it's possible that maybe she was caught in some minor misdemeanour by a local guard, who saw potential in her and considered it a shame to just throw the book at her and put her in a cell - so instead sent her packing to Carthis, hoping some simple living and physical labour would put her on the straight and narrow at the same time as her martial skill improved. Just an idea of course - if you have other thoughts then go ahead. :) No way. Looks extremely well thought-out and interesting... and I love it when players flesh out their own niches in the setting. It all fits in perfectly with my own ideas, too. Good stuff. :) Sorry for ignoring your first post by the way, I just now noticed it. :o Glad I didn't lose your interest. Great, thanks for the info. All looking good. The Astresian favored weapon is the Bastard Sword (katana). The original human settlers on Valis came from a culture that was Oriental in feel (Astresians tend to roughly Chinese or Japanese physical characteristics - yellow-brown skin, dark hair). Their culture has become Westernised since the rise of Astres, taking on many elements inspired by real world Judaism and medieval Catholicism; their architecture is something like an amalgamation of Imperial Chinese and Gothic styles. In their weaponry and armor, however, the old traditions have endured with little change. Still considering new submissions, yep. I'll make my choice of players over the weekend. Warforged are becoming something of a pet hate of mine, because of the tendency for [i]everyone[/i] to want to play one in any Eberron game. I have a sneaking suspicion that this might have something to do with the fact that they are significantly more powerful than any other LA+0 race I can think of. I'm not completely averse to the idea of giving them some kind of niche in the setting if you can come up with a really compelling concept, but otherwise playing one isn't something I'm gonna encourage. So sorry! Like drothgery's first post, this completely escaped my notice. Think it got posted at the same time as one of my replies, and I foolishly didn't check. Anyhow, better late than never yes? :D Politics are likely to feature in my plot devices, but how far you engage with them and on what level you involve yourselves is completely up to you. As for information on a specific air court - I can detail one for you if you like, but my preferred approach would be to leave that up to you. Think scheming, plotting Djinnis locked in elaborate byzantine feuds with each other and you can't go far wrong. Half-elemental and Genasi lords are also not unknown, and anything with an [Air] subtype is a definite possibility as a player in the House of Air and could potentially be the lord of a court. [/QUOTE]
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