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<blockquote data-quote="Rechan" data-source="post: 4811954" data-attributes="member: 54846"><p>I recently sat down with a bunch of friends and played Munchkin. While one of the women took <em>forever</em> to grasp it in any capacity, it was fun. A few weeks ago, I also sat down and played Uno with my family, which was also quite enjoyable.</p><p></p><p>So what I would like is some suggestion for other card/board games that you can casually play with friends. My ideal is just something you can whip out and have a good 20-30 minutes. They don't have to be family/kid level games; I'm going off to grad school, so I just want something to toss out on the table at a get-together.</p><p></p><p>My criteria:</p><p></p><p>1) Not too complex. The aforementioned 'took a while to grasp' can be a problem that can slow things down. Something easy to teach, or easy to play. Not to mention the game shouldn't fall apart under the weight of its rules/mechanics (See: Monopoly). Although sometimes complex games can be very rewarding: Chess.</p><p></p><p>2) Not a lot of setup. Something that's like Mousetrap (with lots of interconnected parts that must be set out) is something I'd like to avoid. Compare to Jenga, which is fast to assemble. </p><p></p><p>3) Not overly long in play. Settlers of Catan I imagine takes some time. Same with Monopoly. </p><p></p><p>4) Not expensive. Descent may look fun, but $80 is a bit much to swallow.</p></blockquote><p></p>
[QUOTE="Rechan, post: 4811954, member: 54846"] I recently sat down with a bunch of friends and played Munchkin. While one of the women took [I]forever[/I] to grasp it in any capacity, it was fun. A few weeks ago, I also sat down and played Uno with my family, which was also quite enjoyable. So what I would like is some suggestion for other card/board games that you can casually play with friends. My ideal is just something you can whip out and have a good 20-30 minutes. They don't have to be family/kid level games; I'm going off to grad school, so I just want something to toss out on the table at a get-together. My criteria: 1) Not too complex. The aforementioned 'took a while to grasp' can be a problem that can slow things down. Something easy to teach, or easy to play. Not to mention the game shouldn't fall apart under the weight of its rules/mechanics (See: Monopoly). Although sometimes complex games can be very rewarding: Chess. 2) Not a lot of setup. Something that's like Mousetrap (with lots of interconnected parts that must be set out) is something I'd like to avoid. Compare to Jenga, which is fast to assemble. 3) Not overly long in play. Settlers of Catan I imagine takes some time. Same with Monopoly. 4) Not expensive. Descent may look fun, but $80 is a bit much to swallow. [/QUOTE]
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