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Bob Worldbuilder debunks the Daggerheart license “scandal”
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<blockquote data-quote="overgeeked" data-source="post: 9697057" data-attributes="member: 86653"><p>Let’s no gloss over the Kickstarter lead-in time. Kelsey was up front about the license and it’s in plain English. No real need for a lawyer. CR was not up front about the license, only revealed it after the launch, I believe, and it’s in legalese. So you definitely should talk to a lawyer before using it. </p><p></p><p>And, as mentioned above, it’s orders of magnitude easier to bust out Shadowdark 3PP that looks the part than it is to do the same for Daggerheart. </p><p></p><p>So in one case you have a very easy to understand license, lots of lead-in time, and simple OSR-style art and layout expectations. In the other you have a hard to understand license, effectively zero lead-in time, and intricate/flashy/expensive/time consuming art and layout expectations. </p><p></p><p>Regardless of what’s actually in the respective licenses, those factors shouldn’t be ignored.</p></blockquote><p></p>
[QUOTE="overgeeked, post: 9697057, member: 86653"] Let’s no gloss over the Kickstarter lead-in time. Kelsey was up front about the license and it’s in plain English. No real need for a lawyer. CR was not up front about the license, only revealed it after the launch, I believe, and it’s in legalese. So you definitely should talk to a lawyer before using it. And, as mentioned above, it’s orders of magnitude easier to bust out Shadowdark 3PP that looks the part than it is to do the same for Daggerheart. So in one case you have a very easy to understand license, lots of lead-in time, and simple OSR-style art and layout expectations. In the other you have a hard to understand license, effectively zero lead-in time, and intricate/flashy/expensive/time consuming art and layout expectations. Regardless of what’s actually in the respective licenses, those factors shouldn’t be ignored. [/QUOTE]
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Bob Worldbuilder debunks the Daggerheart license “scandal”
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