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<blockquote data-quote="cdsaint" data-source="post: 1312089" data-attributes="member: 1617"><p>Well put. I have a slightly different experience with low levels though. 1st and 2nd level characters are very fragile. A slight miscalculation by the GM or party can easily end in a TPK at these low levels. Single character deaths are also fairly common, especially at 1st level. One good roll by an Orc with a battle axe or worse yet a greatsword and it's all over for one PC. If the group is fairly small (say 4 or fewer PC's) then the loss of one PC can quickly steamroll into a TPK.</p><p></p><p> Once the party hits 3rd level though, TPK's are very rare and only seem to happen if the party makes a big mistake. Single character deaths also become more rare, and seem to get less and less common until 10th level, which is where my GM experience falls off. At high levels single character deaths seem to pick back up from my experience as a player. I can vividly recall Father Jared, My 18th level cleric getting hit for 150 hit points in a single round. The only reason I think TPK's are more rare at high levels is character ability to run more effectively (word of recall, teleport, etc.)</p><p></p><p> Of course, the groups I play with do tend to like lethal challenges. If there is no rel chance of dying we get bored.</p><p></p><p>Chris</p></blockquote><p></p>
[QUOTE="cdsaint, post: 1312089, member: 1617"] Well put. I have a slightly different experience with low levels though. 1st and 2nd level characters are very fragile. A slight miscalculation by the GM or party can easily end in a TPK at these low levels. Single character deaths are also fairly common, especially at 1st level. One good roll by an Orc with a battle axe or worse yet a greatsword and it's all over for one PC. If the group is fairly small (say 4 or fewer PC's) then the loss of one PC can quickly steamroll into a TPK. Once the party hits 3rd level though, TPK's are very rare and only seem to happen if the party makes a big mistake. Single character deaths also become more rare, and seem to get less and less common until 10th level, which is where my GM experience falls off. At high levels single character deaths seem to pick back up from my experience as a player. I can vividly recall Father Jared, My 18th level cleric getting hit for 150 hit points in a single round. The only reason I think TPK's are more rare at high levels is character ability to run more effectively (word of recall, teleport, etc.) Of course, the groups I play with do tend to like lethal challenges. If there is no rel chance of dying we get bored. Chris [/QUOTE]
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