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<blockquote data-quote="CernunnosX" data-source="post: 4806571" data-attributes="member: 82950"><p>I started playing with the same set of guys I do now about fourteen years ago. I think we were casual friends then, but grew closer over the years of on and off gaming (three are standing in my upcoming wedding and another is officiating the proceedings) . I think its cool that we're all friends because it really gets us a good group dynamic going when we game, there's always a lot of laughter and everyone really has a good time. It makes it easier for me to build adventures and campaign worlds that everyone will enjoy as well. </p><p> </p><p>It's also a bit of a pain in the butt that we've been gaming together for so long. We all know the tricks, tics, and tells of each other. I have to be crafty as heck to put a surprise into an adventure. But then I guess the difficulty kind of spurs me on and when I do manage to put something they didn't see coming into a plotline it kind of gives me a bit of satisfaction.</p></blockquote><p></p>
[QUOTE="CernunnosX, post: 4806571, member: 82950"] I started playing with the same set of guys I do now about fourteen years ago. I think we were casual friends then, but grew closer over the years of on and off gaming (three are standing in my upcoming wedding and another is officiating the proceedings) . I think its cool that we're all friends because it really gets us a good group dynamic going when we game, there's always a lot of laughter and everyone really has a good time. It makes it easier for me to build adventures and campaign worlds that everyone will enjoy as well. It's also a bit of a pain in the butt that we've been gaming together for so long. We all know the tricks, tics, and tells of each other. I have to be crafty as heck to put a surprise into an adventure. But then I guess the difficulty kind of spurs me on and when I do manage to put something they didn't see coming into a plotline it kind of gives me a bit of satisfaction. [/QUOTE]
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