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<blockquote data-quote="Darrin Drader" data-source="post: 4806729" data-attributes="member: 7394"><p>I'm pretty lucky at the moment. When 3E came out, I was gaming with a group that I only knew because of the game. I went to the local WotC store (back when such things existed) and asked if they could hook me up with some local gamers. They couldn't because of store policy, but they could schedule a time for me to be in the store and then tell others who were looking for a game to come back at that time and talk to me. I accumulated players using that method and for the next few years we hung out a little outside of our usual gaming sessions, but not much.</p><p></p><p>When I worked at WotC, the games took on a different element. People there like to play a lot of different games, so a lot of the time D&D or Star Wars would end up being a limited time engagement. I did get some co-workers involved in a longer-term game that ended when I took my leave of the company and moved out of Seattle.</p><p></p><p>Now I'm gaming with an interesting group. Two of the guys I've known since middle school, one of whom happens to be one of my best friends. One guy is a student at the university, as I am at the moment, though there is quite an age gap between us. One guy teaches at a nearby university and the other is a researcher alongside that guy I mentioned earlier who is one of my best friends. I like all of them quite a bit and consider them all friends so if something bugs one of them in the game, I try to work it out with them. </p><p></p><p>Generally, we get along pretty well. In the past my attitude towards my players has been pretty much <em>my way or the highway, </em>and there have been some players that I booted, but I try to involve the current group in aspects of the game that I usually reserve for myself. For instance, I'm currently working on a Reign of Discordia True20 to Traveller conversion, so I've put them on a big ship and put them out of the known regions of space to track down this big nasty ship that's supposed to come along and lay waste to a bunch of planets. I've assigned the PCs as command staff aboard the ship and they're telling me where they want to go and what they want to do as we go from one adventure to the next. I've also run conversion material past them before using it to see if everyone agrees on balance and design issues. It's been pretty helpeful overall and they're enjoying the fact that they're calling the shots.</p><p></p><p>Outside of games, almost all of us are on Facebook and we talk about a lot of non-game related stuff there. I usually have lunch once a week with my best friend, not to mention the fact that we get our kids together to play, we see movies together, and do other fun stuff together that has nothing to do with gaming. I'm open to doing that with some of the other guys if there's something we all want to do.</p><p></p><p>So yeah, depends on the group for me.</p></blockquote><p></p>
[QUOTE="Darrin Drader, post: 4806729, member: 7394"] I'm pretty lucky at the moment. When 3E came out, I was gaming with a group that I only knew because of the game. I went to the local WotC store (back when such things existed) and asked if they could hook me up with some local gamers. They couldn't because of store policy, but they could schedule a time for me to be in the store and then tell others who were looking for a game to come back at that time and talk to me. I accumulated players using that method and for the next few years we hung out a little outside of our usual gaming sessions, but not much. When I worked at WotC, the games took on a different element. People there like to play a lot of different games, so a lot of the time D&D or Star Wars would end up being a limited time engagement. I did get some co-workers involved in a longer-term game that ended when I took my leave of the company and moved out of Seattle. Now I'm gaming with an interesting group. Two of the guys I've known since middle school, one of whom happens to be one of my best friends. One guy is a student at the university, as I am at the moment, though there is quite an age gap between us. One guy teaches at a nearby university and the other is a researcher alongside that guy I mentioned earlier who is one of my best friends. I like all of them quite a bit and consider them all friends so if something bugs one of them in the game, I try to work it out with them. Generally, we get along pretty well. In the past my attitude towards my players has been pretty much [I]my way or the highway, [/I]and there have been some players that I booted, but I try to involve the current group in aspects of the game that I usually reserve for myself. For instance, I'm currently working on a Reign of Discordia True20 to Traveller conversion, so I've put them on a big ship and put them out of the known regions of space to track down this big nasty ship that's supposed to come along and lay waste to a bunch of planets. I've assigned the PCs as command staff aboard the ship and they're telling me where they want to go and what they want to do as we go from one adventure to the next. I've also run conversion material past them before using it to see if everyone agrees on balance and design issues. It's been pretty helpeful overall and they're enjoying the fact that they're calling the shots. Outside of games, almost all of us are on Facebook and we talk about a lot of non-game related stuff there. I usually have lunch once a week with my best friend, not to mention the fact that we get our kids together to play, we see movies together, and do other fun stuff together that has nothing to do with gaming. I'm open to doing that with some of the other guys if there's something we all want to do. So yeah, depends on the group for me. [/QUOTE]
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