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Bone Manipulator
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<blockquote data-quote="Dog Moon" data-source="post: 2133719" data-attributes="member: 23023"><p>Here's a template. I got this idea from Naruto. If you've watched the newer episodes, you know what I'm talking about, though I didn't use EVERY technique Kimimaru [Or whatever his name is] has because some of those aren't really Dndish.</p><p></p><p></p><p>Occasionally, there are people who are powerful enough to be able to control their own bones. This is a rare ability, and few, if any, have discovered its secret. Those who are fortunate to have inherited this ability learn to use the powers to defend themselves, though the bones can also be used to attack. Bone manipulation doesn't always go from one parent to the child, though there certainly have been attempts. Manipulators seem to be 'chosen' at random.</p><p>Bone manipulation allows multiple options for the creature. He can control the bones inside his body and can force bones to exit his body, though this does not harm him at all. He can also control the hardness of his bonse. Virtually any aspect dealing with the bones inside his own body, though he cannot manipulate bones not a part of his body or bones he has taken from his body. Thus, he cannot grab someone and change their bones, causing massive </p><p>internal damage and killing them, though he can create a weapon from his body and stab them.</p><p>"Bone Manipulator" is a template which can be added to any creature with bones and at least an average intelligence. Thus, animals and vermins cannot take this template.</p><p></p><p>Size and Type: Neither the size nor the type changes, though creatures do gain the augmented subtype.</p><p></p><p>Special Attacks:</p><p>Bone Knife (Ex): The Bone Manipulator can pull a weapon from his body as long as it is one size smaller than the person. The Bone Manipulator still needs to be proficient in the weapon. This weapon is considered masterwork and can be enchanted normally. The Bone Manipulator does not need to worry about the weapon being broken. This weapon has double the hardness and hit points and even if damage, he can repair it 5 hit points per round.</p><p></p><p>Bone Shot (Ex): The Bone Manipulator can shoot a shard of bone from any part of his body, though he still needs to be able to see his target. This weapon deals damage depending on the size of the creature.</p><p></p><p>Special Qualities:</p><p>Bone Spikes (Ex): Spikes exit the creature's body, causing harm to those who inflict damage upon the creature. Anyone who strikes the creature takes damage depending on the size of the creature.</p><p></p><p>Damage Reduction (Ex): Because the Bone Manipulator can change the strength of his bones, he gains damage reduction 5/-. Also, his bones are difficult to break and he can heal broken bones within a round of them being broken.</p><p></p><p>Skills: Due to being able to manipulate his bones, a Bone Collector gains a +8 bonus to Disguise when impersonating someone of a different shape than him. If he simply changes minor points, like hair color, etc, he does not gain this bonus.</p><p></p><p>Abilities: Str +4, Con +4</p><p></p><p>Alignment: Any.</p><p></p><p>Challenge Rating: +2.</p></blockquote><p></p>
[QUOTE="Dog Moon, post: 2133719, member: 23023"] Here's a template. I got this idea from Naruto. If you've watched the newer episodes, you know what I'm talking about, though I didn't use EVERY technique Kimimaru [Or whatever his name is] has because some of those aren't really Dndish. Occasionally, there are people who are powerful enough to be able to control their own bones. This is a rare ability, and few, if any, have discovered its secret. Those who are fortunate to have inherited this ability learn to use the powers to defend themselves, though the bones can also be used to attack. Bone manipulation doesn't always go from one parent to the child, though there certainly have been attempts. Manipulators seem to be 'chosen' at random. Bone manipulation allows multiple options for the creature. He can control the bones inside his body and can force bones to exit his body, though this does not harm him at all. He can also control the hardness of his bonse. Virtually any aspect dealing with the bones inside his own body, though he cannot manipulate bones not a part of his body or bones he has taken from his body. Thus, he cannot grab someone and change their bones, causing massive internal damage and killing them, though he can create a weapon from his body and stab them. "Bone Manipulator" is a template which can be added to any creature with bones and at least an average intelligence. Thus, animals and vermins cannot take this template. Size and Type: Neither the size nor the type changes, though creatures do gain the augmented subtype. Special Attacks: Bone Knife (Ex): The Bone Manipulator can pull a weapon from his body as long as it is one size smaller than the person. The Bone Manipulator still needs to be proficient in the weapon. This weapon is considered masterwork and can be enchanted normally. The Bone Manipulator does not need to worry about the weapon being broken. This weapon has double the hardness and hit points and even if damage, he can repair it 5 hit points per round. Bone Shot (Ex): The Bone Manipulator can shoot a shard of bone from any part of his body, though he still needs to be able to see his target. This weapon deals damage depending on the size of the creature. Special Qualities: Bone Spikes (Ex): Spikes exit the creature's body, causing harm to those who inflict damage upon the creature. Anyone who strikes the creature takes damage depending on the size of the creature. Damage Reduction (Ex): Because the Bone Manipulator can change the strength of his bones, he gains damage reduction 5/-. Also, his bones are difficult to break and he can heal broken bones within a round of them being broken. Skills: Due to being able to manipulate his bones, a Bone Collector gains a +8 bonus to Disguise when impersonating someone of a different shape than him. If he simply changes minor points, like hair color, etc, he does not gain this bonus. Abilities: Str +4, Con +4 Alignment: Any. Challenge Rating: +2. [/QUOTE]
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