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*Pathfinder & Starfinder
Bonedust and Clingfire
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<blockquote data-quote="Kisanji Arael" data-source="post: 2742858" data-attributes="member: 20056"><p>This is mostly for those who have read Marion Zimmer Bradley's Darkover series. If you remember, in their dark era (Age of Chaos maybe?), they came up with some ridiculous methods of warfare, coming close in potency to our own atomic bomb, The two best known of these were clingfire and bonedust (obviously I'd rename them for my purposes). How would you go about making these in the world of D&D? As a reminder,</p><p></p><p>Where Clingfire touched people, it then burned down slowly through their skin to the bone and then the rest of the body. If you were hit by it, you had to lose the arm or leg that got hit. Obviously in D&D there would be slightly more options, since you can... oh, I don't know... regrow arms or legs.</p><p></p><p>By contrast, Bonedust (if memory serves) was a long-term effect. In ancient Rome, salt was poured on the fields of Carthage to keep them from growing again. This was the same idea, except that instead of such a mundane effect, bonedust: killed all life on the fields it hit; spread out over the land with incredible efficiency; irradiated the land for (maybe?)  a century; gave radiation poisoning to anyone who walked on the land to the point that they might cough up blood... you get the point.</p><p></p><p>How would you make these in D&D? Also, since it has been so long since I read them, if you need to correct me on any points, I'll gladly edit this.</p><p></p><p>I'm not an evil DM for thinking about this, am I?</p></blockquote><p></p>
[QUOTE="Kisanji Arael, post: 2742858, member: 20056"] This is mostly for those who have read Marion Zimmer Bradley's Darkover series. If you remember, in their dark era (Age of Chaos maybe?), they came up with some ridiculous methods of warfare, coming close in potency to our own atomic bomb, The two best known of these were clingfire and bonedust (obviously I'd rename them for my purposes). How would you go about making these in the world of D&D? As a reminder, Where Clingfire touched people, it then burned down slowly through their skin to the bone and then the rest of the body. If you were hit by it, you had to lose the arm or leg that got hit. Obviously in D&D there would be slightly more options, since you can... oh, I don't know... regrow arms or legs. By contrast, Bonedust (if memory serves) was a long-term effect. In ancient Rome, salt was poured on the fields of Carthage to keep them from growing again. This was the same idea, except that instead of such a mundane effect, bonedust: killed all life on the fields it hit; spread out over the land with incredible efficiency; irradiated the land for (maybe?) a century; gave radiation poisoning to anyone who walked on the land to the point that they might cough up blood... you get the point. How would you make these in D&D? Also, since it has been so long since I read them, if you need to correct me on any points, I'll gladly edit this. I'm not an evil DM for thinking about this, am I? [/QUOTE]
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Bonedust and Clingfire
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