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<blockquote data-quote="Horwath" data-source="post: 9850406" data-attributes="member: 6801299"><p>I would not call 4E good edition of d&d, but that it added good additions to D&D as a whole.</p><p>and 5E designers feared everything from 4E that they threw away the baby with the bathwater.</p><p></p><p>to codification of "short" rest or encounter powers was a very good thing.</p><p>also 5min short rest is better than 1hr short rest, which is really not short.</p><p></p><p>at-will cantrips that scale(horribly in 4E, better in 5E) are improvement over 3E or even PF1 cantrips that make you deal 1d4 damage in perpetuity.</p><p></p><p>healing surges(4E) are far superior to HDs in 5E. talk about feature downgrade...</p><p></p><p>but AEDU format went too far, everything, especially in PHB1, was mostly the same, all classes were 90% the same.</p><p>you could, if you wanted to houserule it, pick any power from any class for their respective level and it would break nothing.</p><p></p><p>4E was, if you wanted it to be, essentially a class-less system.</p><p>classes were just archetype guidelines for new players, on how certain party roles should work.</p><p></p><p>Now, I do not mind class-less system, and I would like one for 5E as an option, but don't sell us class based system where there is none(4E).</p></blockquote><p></p>
[QUOTE="Horwath, post: 9850406, member: 6801299"] I would not call 4E good edition of d&d, but that it added good additions to D&D as a whole. and 5E designers feared everything from 4E that they threw away the baby with the bathwater. to codification of "short" rest or encounter powers was a very good thing. also 5min short rest is better than 1hr short rest, which is really not short. at-will cantrips that scale(horribly in 4E, better in 5E) are improvement over 3E or even PF1 cantrips that make you deal 1d4 damage in perpetuity. healing surges(4E) are far superior to HDs in 5E. talk about feature downgrade... but AEDU format went too far, everything, especially in PHB1, was mostly the same, all classes were 90% the same. you could, if you wanted to houserule it, pick any power from any class for their respective level and it would break nothing. 4E was, if you wanted it to be, essentially a class-less system. classes were just archetype guidelines for new players, on how certain party roles should work. Now, I do not mind class-less system, and I would like one for 5E as an option, but don't sell us class based system where there is none(4E). [/QUOTE]
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