Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Dungeons & Dragons
Bonus action spell cast and readying to cast a spell
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="CapnZapp" data-source="post: 7039578" data-attributes="member: 12731"><p>This is making my head hurt. Talk about going to extremes just to find corner cases!</p><p></p><p>First off, Shenron only said "it goes a little like this". He did not claim to present the full, exhaustive fool-proof rules text.</p><p></p><p>Then, his focus was on how you are supposed to only be able to cast one spell per round, just like you can only use the Attack action once per round. </p><p></p><p>Where he (or rather, the designers) went astray is in the "cantrip = attack" comparison. A cantrip scales with level, so it compares more with the attack action than any individual attack. A cantrip can be just as powerful as a full attack action that includes the Fighter's Extra Attack feature.</p><p></p><p>Finally, when he says "The consequential RAI is IMHO that there should never be 2 non-cantrip spells cast in the same round with normal combat rules" he clearly meant there should never be 2 regular action non-cantrip spells. To which I'm adding that what really should have been intended and implemented is that the only combination of two spells on your own turn should have been one levelled spell and one cantrip (whether the levelled spell is using your regular Cast Spell action and the cantrip is using the bonus action, or vice versa, is of lesser concern, especially since the pertinent solution would be to ALSO restrict you from using both Extra Attack and a Cantrip in the same turn)</p><p></p><p>So. </p><p></p><p>Yes, if you cast any bonus action spell at all, you're limited to casting a cantrip as your main action. That's what he said. Or meant. (As I've shown, cantrip + cantrip is too good anyway.)</p><p></p><p>The fact the language doesn't take Action Surge into account is hardly a major failing, and does definitely not deserve your characterization that RAW fails to match RAI. Action Surge isn't a standard spellcaster feature - whatever it gives us, should definitely be considered a bonus, rather than making the failure of Bonus Action Spells to take Action Surges into account a failure.</p><p></p><p>Nobody has been talking about reaction spells as if there should be a difference between slotted spells and cantrips, so I simply don't understand why you think the RAI means to prevent you from casting a slotted spell the same round as you cast a reaction spell like Counterspell.</p><p></p><p>Casting a bonus action spell does not prevent you from casting a reaction spell, since the RAW says "during the same turn" and not "during the same round". (You never cast reaction spells on the same turn as casting regular or bonus action spells, since you always cast regular and bonus action spells on YOUR turn, and always cast reaction spells on somebody else's turn).</p><p></p><p>So.</p><p></p><p>Shillelagh and Fireball</p><p>His RAI: Not Allowed, since he clearly didn't mean to allow you to cast two levelled spells on the same turn</p><p>RAW: Not Allowed</p><p></p><p>Fireball and Counterspell</p><p>His RAI: Allowed</p><p>RAW: Allowed</p><p>This has simply nothing to do with anything, since reactions never happen on the turn that bonus action spells restrict.</p><p></p><p>Shillelagh and Shield</p><p>His RAI: Not Allowed </p><p>RAW: Not Allowed</p><p></p><p>Action Surge: All these examples are clearly out of scope of any "RAI" discussion</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 7039578, member: 12731"] This is making my head hurt. Talk about going to extremes just to find corner cases! First off, Shenron only said "it goes a little like this". He did not claim to present the full, exhaustive fool-proof rules text. Then, his focus was on how you are supposed to only be able to cast one spell per round, just like you can only use the Attack action once per round. Where he (or rather, the designers) went astray is in the "cantrip = attack" comparison. A cantrip scales with level, so it compares more with the attack action than any individual attack. A cantrip can be just as powerful as a full attack action that includes the Fighter's Extra Attack feature. Finally, when he says "The consequential RAI is IMHO that there should never be 2 non-cantrip spells cast in the same round with normal combat rules" he clearly meant there should never be 2 regular action non-cantrip spells. To which I'm adding that what really should have been intended and implemented is that the only combination of two spells on your own turn should have been one levelled spell and one cantrip (whether the levelled spell is using your regular Cast Spell action and the cantrip is using the bonus action, or vice versa, is of lesser concern, especially since the pertinent solution would be to ALSO restrict you from using both Extra Attack and a Cantrip in the same turn) So. Yes, if you cast any bonus action spell at all, you're limited to casting a cantrip as your main action. That's what he said. Or meant. (As I've shown, cantrip + cantrip is too good anyway.) The fact the language doesn't take Action Surge into account is hardly a major failing, and does definitely not deserve your characterization that RAW fails to match RAI. Action Surge isn't a standard spellcaster feature - whatever it gives us, should definitely be considered a bonus, rather than making the failure of Bonus Action Spells to take Action Surges into account a failure. Nobody has been talking about reaction spells as if there should be a difference between slotted spells and cantrips, so I simply don't understand why you think the RAI means to prevent you from casting a slotted spell the same round as you cast a reaction spell like Counterspell. Casting a bonus action spell does not prevent you from casting a reaction spell, since the RAW says "during the same turn" and not "during the same round". (You never cast reaction spells on the same turn as casting regular or bonus action spells, since you always cast regular and bonus action spells on YOUR turn, and always cast reaction spells on somebody else's turn). So. Shillelagh and Fireball His RAI: Not Allowed, since he clearly didn't mean to allow you to cast two levelled spells on the same turn RAW: Not Allowed Fireball and Counterspell His RAI: Allowed RAW: Allowed This has simply nothing to do with anything, since reactions never happen on the turn that bonus action spells restrict. Shillelagh and Shield His RAI: Not Allowed RAW: Not Allowed Action Surge: All these examples are clearly out of scope of any "RAI" discussion [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Bonus action spell cast and readying to cast a spell
Top