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General Tabletop Discussion
*Pathfinder & Starfinder
Bonus Damage Dice on Critical Hits...
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<blockquote data-quote="Jurph" data-source="post: 4871623" data-attributes="member: 84577"><p>As a DM I would be willing to entertain a proposal that a crit on a non-damaging hit might do something other than add an extra die of damage. Bull Rush, for example, might allow the player an optional extra square of push (a really <em>good</em> push), and something that knocks the target prone might also tack on "dazed" (he got knocked over <em>and</em> hit his head). Your DM will probably want to rule on a case-by-case basis, and I'd have your DM sign off on any additional effects you want to house-rule into your high-crit build before combat begins. I don't think any amount of finagling is going to get you a roll of the damage dice for an attack that doesn't otherwise include a damage calculation.</p><p></p><p>I think the PHB sidebar is pretty clear that if a critical hit earns the player the right to have damage calculated, then it also earns the extra damage dice. I would even go so far as to say that if the damage calculation results in a zero (elemental damage that is resisted, for example) the very act of starting a damage calculation still earns the player the right to roll the extra dice.</p></blockquote><p></p>
[QUOTE="Jurph, post: 4871623, member: 84577"] As a DM I would be willing to entertain a proposal that a crit on a non-damaging hit might do something other than add an extra die of damage. Bull Rush, for example, might allow the player an optional extra square of push (a really [i]good[/i] push), and something that knocks the target prone might also tack on "dazed" (he got knocked over [i]and[/i] hit his head). Your DM will probably want to rule on a case-by-case basis, and I'd have your DM sign off on any additional effects you want to house-rule into your high-crit build before combat begins. I don't think any amount of finagling is going to get you a roll of the damage dice for an attack that doesn't otherwise include a damage calculation. I think the PHB sidebar is pretty clear that if a critical hit earns the player the right to have damage calculated, then it also earns the extra damage dice. I would even go so far as to say that if the damage calculation results in a zero (elemental damage that is resisted, for example) the very act of starting a damage calculation still earns the player the right to roll the extra dice. [/QUOTE]
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Bonus Damage Dice on Critical Hits...
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