Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Bonus spell slots from magic items: When do you lose them?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ridley's Cohort" data-source="post: 800861" data-attributes="member: 545"><p>The rules are unclear. Every opinion is this thread (including this one) is simply conjecture on the matter.</p><p></p><p>I am going to be the radical and follow the rules to the letter: No spells are lost, but you still you always have the hard limit of how many spell you can cast per day.</p><p></p><p>This opens the somewhat bizarre possibility of having, say, two 3rd level spells prepped while only allowed to to cast one. (Yes, you can choose which one to cast when you need it.) </p><p></p><p>The upside is you have a huge simplification in bookkeeping whenever a spellcaster steps in and out of an Antimagic Field. (This is no joke. Do you want to stop play and have every spellcasting PC and NPC retally spells in the middle of combat...possibly multiple times. Do you want to be required to inform spellcasters whenever they step into an AMF?)</p><p></p><p>BTW, there is no rule that says you lose spells when your casting stat goes down although there is a random spell lost from energy drain damage.</p><p></p><p></p><p><em>If you are a mage wearing a Headband of Intellect that gives you a bonus 3rd level spell, do you know what slot is the bonus one? Let's say you prep a fireball in that slot, then cast it, then remove the headband. Do you lose another of your prepared 3rd level spells, or does the one you just cast count as the bonus?</em></p><p></p><p>You don't <strong>lose</strong> any spell. But you can't cast a spell if you spells of that level per day have been used up.</p><p></p><p><em>Further, although different, this touches on the Ring of Wizardry series. You have a ring of Wiz I that gives you 3 extra 1st lvl spells. You cast these 3 spells, then take off the ring. What happens? Do you lose still-filled slots or are the extra ones you just cast treated similarily to temp hit points, where they always go first?</em></p><p></p><p>Spells per day are spells per day. If you can't cast anymore spells of that level in a day, it doesn't matter what you have memorized.</p></blockquote><p></p>
[QUOTE="Ridley's Cohort, post: 800861, member: 545"] The rules are unclear. Every opinion is this thread (including this one) is simply conjecture on the matter. I am going to be the radical and follow the rules to the letter: No spells are lost, but you still you always have the hard limit of how many spell you can cast per day. This opens the somewhat bizarre possibility of having, say, two 3rd level spells prepped while only allowed to to cast one. (Yes, you can choose which one to cast when you need it.) The upside is you have a huge simplification in bookkeeping whenever a spellcaster steps in and out of an Antimagic Field. (This is no joke. Do you want to stop play and have every spellcasting PC and NPC retally spells in the middle of combat...possibly multiple times. Do you want to be required to inform spellcasters whenever they step into an AMF?) BTW, there is no rule that says you lose spells when your casting stat goes down although there is a random spell lost from energy drain damage. [i]If you are a mage wearing a Headband of Intellect that gives you a bonus 3rd level spell, do you know what slot is the bonus one? Let's say you prep a fireball in that slot, then cast it, then remove the headband. Do you lose another of your prepared 3rd level spells, or does the one you just cast count as the bonus?[/i] You don't [b]lose[/b] any spell. But you can't cast a spell if you spells of that level per day have been used up. [i]Further, although different, this touches on the Ring of Wizardry series. You have a ring of Wiz I that gives you 3 extra 1st lvl spells. You cast these 3 spells, then take off the ring. What happens? Do you lose still-filled slots or are the extra ones you just cast treated similarily to temp hit points, where they always go first?[/i] Spells per day are spells per day. If you can't cast anymore spells of that level in a day, it doesn't matter what you have memorized. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Bonus spell slots from magic items: When do you lose them?
Top