Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Bonus spell slots from magic items: When do you lose them?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ridley's Cohort" data-source="post: 803658" data-attributes="member: 545"><p>I respectfully disagree.</p><p></p><p>There is no such thing as "losing slots" as defined in the rules. We have rules for preparing spells. We have rules for how many spells of a particular level may be cast per day. That's it.</p><p></p><p>The concept that a specific spell sits in a specific slot, like my keys are in my front right pant pocket, does not exist under the rules as written. I concede it is a very natural and reasonable way of looking at the underlying "reality" that the rules model, but it is hardly the only way to go.</p><p></p><p>At the fundamental rules level, I don't think my way or your way of looking at it is better in any respect. However I do see this "slots" viewpoint <strong>actually creates more rules questions than it answers...</strong></p><p></p><p>What happens we you step into an Antimagic Field? When you step out? What if you remove you Headband of Intellect? Put it back on? Is it the same thing? Do "slots" exist at all in an AMF? When a slot is forcibly emptied when can you reprepare? Do you need to sleep first? What if a slot is emptied by loss of a Headband, replaced, then you are hit by energy drain? Can you lose an empty slot to energy drain? Does the answer to any of these questions change if you left a slot empty on purpose?</p><p></p><p>Your answer needs ~5 paragraphs to explain what it actually means in play.</p><p></p><p>My answer is: Just stick to per day limits and play on. There is nothing more to think about.</p><p></p><p>Which is the better answer?</p></blockquote><p></p>
[QUOTE="Ridley's Cohort, post: 803658, member: 545"] I respectfully disagree. There is no such thing as "losing slots" as defined in the rules. We have rules for preparing spells. We have rules for how many spells of a particular level may be cast per day. That's it. The concept that a specific spell sits in a specific slot, like my keys are in my front right pant pocket, does not exist under the rules as written. I concede it is a very natural and reasonable way of looking at the underlying "reality" that the rules model, but it is hardly the only way to go. At the fundamental rules level, I don't think my way or your way of looking at it is better in any respect. However I do see this "slots" viewpoint [b]actually creates more rules questions than it answers...[/b] What happens we you step into an Antimagic Field? When you step out? What if you remove you Headband of Intellect? Put it back on? Is it the same thing? Do "slots" exist at all in an AMF? When a slot is forcibly emptied when can you reprepare? Do you need to sleep first? What if a slot is emptied by loss of a Headband, replaced, then you are hit by energy drain? Can you lose an empty slot to energy drain? Does the answer to any of these questions change if you left a slot empty on purpose? Your answer needs ~5 paragraphs to explain what it actually means in play. My answer is: Just stick to per day limits and play on. There is nothing more to think about. Which is the better answer? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Bonus spell slots from magic items: When do you lose them?
Top