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<blockquote data-quote="VicsHacienda" data-source="post: 9685026" data-attributes="member: 6965574"><p>I'll add some info on the PC's if that helps. This is a simple cut and past I have for them from Obsidian.</p><h2><strong><strong>Fafnir Fortsaken</strong> </strong></h2><p><strong>Fafnir Fortsaken</strong> is a broad-shouldered hulk who is quick to laugh. Even though he's a War Cleric of <a href="https://www.enworld.org/app%3A//obsidian.md/Nuada" target="_blank">Nuada</a>, Fafnir attempts to settle confrontations with <strong>Intimidation/Persuasion</strong> before resulting to violence. When he's not spending time on <strong><a href="https://www.enworld.org/app%3A//obsidian.md/Military" target="_blank">Military</a></strong> patrols, he can be found at a local tavern embellishing stories and laughing over drinks with his friends.</p><p>LN 1/2 Orc male Cleric of the War Domain <a href="https://www.enworld.org/app%3A//obsidian.md/Nuada" target="_blank">Nuada</a>, Folk Hero Background with a Military connection to Gate's Pass</p><p>Str 17, Dex 10, Con 14, Int 8, Wis 14, Cha 12</p><p></p><p><strong><span style="color: rgb(184, 49, 47)">[We used the <a href="https://www.kickstarter.com/projects/mythicgrove/session-zero-system/description" target="_blank">Session Zero System</a> at the beginning of the game to develop some background. It's not great but I do reference what the players created to create connections with the PCs.]</span></strong></p><p></p><p><em>Legacy Path:</em> <strong>Industry.</strong> You grew up in a working merchant family. ranchers on the outskirts of <strong>Gate Pass</strong> for six generations</p><p><em>Bond Path:</em> <strong>Elder.</strong> A person of great authority with the ear of many. <strong><a href="https://www.enworld.org/app%3A//obsidian.md/Colonel%20Francis%20Parker" target="_blank">Colonel Francis Parker</a></strong> has known Fafnir since he was a child.</p><p><em>Catalyst Path:</em> <strong>A Dynasty Diminished.</strong></p><p><em>Catalyst Path (pt2):</em> <strong>A Hero Emerges</strong> risked his life to save a merchant and her family from a warehouse fire</p><p><img src="https://i.*****.com/e7ydQTh.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>Father <a href="https://www.enworld.org/app%3A//obsidian.md/Kjell" target="_blank">Kjell</a></p><p>Speared a ranch hand <a href="https://www.enworld.org/app%3A//obsidian.md/Edward%20%27Merciless%27%20Hill" target="_blank">Edward 'Merciless' Hill</a> in the hand, trying to kill a wild boar</p><p>Deep down Fafnir would like to become a hero and warrior of renown in the eyes of his family as well as those of Gate's Pass.</p><p>Fafnir dreams of defeating a "bad guy" in honorable solo combat and claiming his helmet so that all will recognize him as an honorable knight and hero of the people...just like in the stories.</p><h3></h3><p>When endowed by or granted a boon by Indomitability, you gain the following benefits:</p><p> You stabilize whenever you are dying at the start of your turn.</p><p> You are always under the effect of stand the heat.</p><p> You have advantage on Strength checks and saving throws against being pushed, moved, or knocked down.</p><p>Has to learn that everyone hurts</p></blockquote><p></p>
[QUOTE="VicsHacienda, post: 9685026, member: 6965574"] I'll add some info on the PC's if that helps. This is a simple cut and past I have for them from Obsidian. [HEADING=1][B][B]Fafnir Fortsaken[/B] [/B][/HEADING] [B]Fafnir Fortsaken[/B] is a broad-shouldered hulk who is quick to laugh. Even though he's a War Cleric of [URL='https://www.enworld.org/app%3A//obsidian.md/Nuada']Nuada[/URL], Fafnir attempts to settle confrontations with [B]Intimidation/Persuasion[/B] before resulting to violence. When he's not spending time on [B][URL='https://www.enworld.org/app%3A//obsidian.md/Military']Military[/URL][/B] patrols, he can be found at a local tavern embellishing stories and laughing over drinks with his friends. LN 1/2 Orc male Cleric of the War Domain [URL='https://www.enworld.org/app%3A//obsidian.md/Nuada']Nuada[/URL], Folk Hero Background with a Military connection to Gate's Pass Str 17, Dex 10, Con 14, Int 8, Wis 14, Cha 12 [B][COLOR=rgb(184, 49, 47)][We used the [URL='https://www.kickstarter.com/projects/mythicgrove/session-zero-system/description']Session Zero System[/URL] at the beginning of the game to develop some background. It's not great but I do reference what the players created to create connections with the PCs.][/COLOR][/B] [I]Legacy Path:[/I] [B]Industry.[/B] You grew up in a working merchant family. ranchers on the outskirts of [B]Gate Pass[/B] for six generations [I]Bond Path:[/I] [B]Elder.[/B] A person of great authority with the ear of many. [B][URL='https://www.enworld.org/app%3A//obsidian.md/Colonel%20Francis%20Parker']Colonel Francis Parker[/URL][/B] has known Fafnir since he was a child. [I]Catalyst Path:[/I] [B]A Dynasty Diminished.[/B] [I]Catalyst Path (pt2):[/I] [B]A Hero Emerges[/B] risked his life to save a merchant and her family from a warehouse fire [IMG]https://i.*****.com/e7ydQTh.png[/IMG] Father [URL='https://www.enworld.org/app%3A//obsidian.md/Kjell']Kjell[/URL] Speared a ranch hand [URL='https://www.enworld.org/app%3A//obsidian.md/Edward%20%27Merciless%27%20Hill']Edward 'Merciless' Hill[/URL] in the hand, trying to kill a wild boar Deep down Fafnir would like to become a hero and warrior of renown in the eyes of his family as well as those of Gate's Pass. Fafnir dreams of defeating a "bad guy" in honorable solo combat and claiming his helmet so that all will recognize him as an honorable knight and hero of the people...just like in the stories. [HEADING=2][/HEADING] When endowed by or granted a boon by Indomitability, you gain the following benefits: You stabilize whenever you are dying at the start of your turn. You are always under the effect of stand the heat. You have advantage on Strength checks and saving throws against being pushed, moved, or knocked down. Has to learn that everyone hurts [/QUOTE]
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