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<blockquote data-quote="Xarlen" data-source="post: 410940" data-attributes="member: 1060"><p>I don't plan on making him give a serious whooping, but I want to A) scare the bajesus out of them, and B) give them a little combat, but not like 'Bam, he dies within the second round'. Wow. That was Eventful. Likely giving him a more Defensive ability then a serious offensive. </p><p></p><p>But, at the same time, I don't want all this build up to a confrontation and he packs no punch, nor that if the players decide to just Stand UP to him, that he can't touch 'em.</p><p></p><p>Note, also, that this is a oneshot game. Online. I don't exactly have the situation to devulge into a slow, subtle plot over months. I'm in the Mood to do the game This Month, and likely have three sessions. I allready have pointed my serious campaign in a direction, and seeing as the party just came OUT of a murder mystery, and they're on the road, I don't want to divert their attention.</p><p></p><p>He's a sprinter, a chaser. For example, the PCs may chase him. Or one of them runs away. He could slip out of the shadows, stealing their weapon. Or stand at the end of an alley, while the shadows begin to bubble and churn, taking humanoid shape, almost lookling like ghouls. With this, he would whisper 'Run'. And the chase would begin. </p><p></p><p>I havn't thought of any good Mythological set up (Atleast, as a bogeyman). I was thinking 'Grinning Jack', his victims' faces carved into grins, not to mention his psychoticly cheerful taunting demeanor, or 'Dirty Jack', since he does look like a tall, dirty hobo.</p><p></p><p>And, BTW, those oozie things are Cool. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Xarlen, post: 410940, member: 1060"] I don't plan on making him give a serious whooping, but I want to A) scare the bajesus out of them, and B) give them a little combat, but not like 'Bam, he dies within the second round'. Wow. That was Eventful. Likely giving him a more Defensive ability then a serious offensive. But, at the same time, I don't want all this build up to a confrontation and he packs no punch, nor that if the players decide to just Stand UP to him, that he can't touch 'em. Note, also, that this is a oneshot game. Online. I don't exactly have the situation to devulge into a slow, subtle plot over months. I'm in the Mood to do the game This Month, and likely have three sessions. I allready have pointed my serious campaign in a direction, and seeing as the party just came OUT of a murder mystery, and they're on the road, I don't want to divert their attention. He's a sprinter, a chaser. For example, the PCs may chase him. Or one of them runs away. He could slip out of the shadows, stealing their weapon. Or stand at the end of an alley, while the shadows begin to bubble and churn, taking humanoid shape, almost lookling like ghouls. With this, he would whisper 'Run'. And the chase would begin. I havn't thought of any good Mythological set up (Atleast, as a bogeyman). I was thinking 'Grinning Jack', his victims' faces carved into grins, not to mention his psychoticly cheerful taunting demeanor, or 'Dirty Jack', since he does look like a tall, dirty hobo. And, BTW, those oozie things are Cool. :) [/QUOTE]
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