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General Tabletop Discussion
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Book 5: A naval question, and an unrelated offering
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<blockquote data-quote="arkwright" data-source="post: 7483368" data-attributes="member: 6925177"><p>Heyo. I'm prepping to run book 5, and one question has popped up- and I'd also like to share a little map tweak I made.</p><p></p><p>First, the question- it concerns the Borne naval fight near the end of the book. It describes the 'naval map', the stages; 'the long stretch of docks, several areas of open water, one patch of estuarial weed, and a rocky plinth of an island'. I've made up a map based on that, but I can't find any terrain stats for each of the stages. Any ideas?</p><p></p><p>Secondly, the tweak. Preparing for the Pardwight eschatologist attack, I quickly noticed a problem- or, rather, a lost opportunity. The book stipulates that a bomb is used to derail the train. But with how the track is laid out, the only way for the train to be travelling at any significant speed, it has to be travelling east. And the eastward direction means it runs straight into a boring ravine. However, if the train were travelling west- or if the buildings were swapped around-, there are all kinds of interesting things for it to run into- two student colleges, a hospital, and oh yes, that other thing- the B-team PCs eating lunch with Brakken and the Drakr observer.</p><p></p><p>Thus I would like to present to you my somewhat-carefully flipped Pardwight District map. I suggest you also use it to hit your PCs with 'roll reflex versus train' in the appropriate scene.</p><p></p><p><a href="https://drive.google.com/file/d/1sRI1hIN-oJGudQddyi2Lhg2-u_IdX-Hl/view?usp=sharing" target="_blank">https://drive.google.com/file/d/1sRI1hIN-oJGudQddyi2Lhg2-u_IdX-Hl/view?usp=sharing</a></p></blockquote><p></p>
[QUOTE="arkwright, post: 7483368, member: 6925177"] Heyo. I'm prepping to run book 5, and one question has popped up- and I'd also like to share a little map tweak I made. First, the question- it concerns the Borne naval fight near the end of the book. It describes the 'naval map', the stages; 'the long stretch of docks, several areas of open water, one patch of estuarial weed, and a rocky plinth of an island'. I've made up a map based on that, but I can't find any terrain stats for each of the stages. Any ideas? Secondly, the tweak. Preparing for the Pardwight eschatologist attack, I quickly noticed a problem- or, rather, a lost opportunity. The book stipulates that a bomb is used to derail the train. But with how the track is laid out, the only way for the train to be travelling at any significant speed, it has to be travelling east. And the eastward direction means it runs straight into a boring ravine. However, if the train were travelling west- or if the buildings were swapped around-, there are all kinds of interesting things for it to run into- two student colleges, a hospital, and oh yes, that other thing- the B-team PCs eating lunch with Brakken and the Drakr observer. Thus I would like to present to you my somewhat-carefully flipped Pardwight District map. I suggest you also use it to hit your PCs with 'roll reflex versus train' in the appropriate scene. [URL]https://drive.google.com/file/d/1sRI1hIN-oJGudQddyi2Lhg2-u_IdX-Hl/view?usp=sharing[/URL] [/QUOTE]
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