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Book 5 Questions: Kell minigame and Team B
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<blockquote data-quote="Andrew Moreton" data-source="post: 8148198" data-attributes="member: 6920268"><p>The minigame</p><p>I used it to guide the activities my players assigned constables to the various tasks, but generally the more important tasks scouting a major base and definetly raiding it was done by the pc's with some back up, they also caused in military units for assaults. However I let them implement plans which did not fit the exact minigame and winged the results, for instance Asraby payed off his debt to the team by taking out one of the strongholds, they pointed him at it, he killed everyone and burnt the building down.</p><p></p><p>The B-team</p><p>I provided npc sheets and the team used them on missions they were not involved in, I think on a couple of occasions they assigned pc's to work with some B-team members to spread the abilities around when unsure of what needed the most attention, or if the Goblin master of the night was on a stealth recon mission the others would get in the way of I think they assigned a B-team member to the main group so the player was busy.</p><p>In pretty much every published campaign npc's are not up to the level of optimisation of my pc's the B-team was built to match those standards in the same way I rebuilt pretty much every npc</p><p></p><p>I did not let them design their own B-Team but I would have let them use one they designed if they wanted to, but I trust them not to play a random lunatic but instead a campaign themed lunatic . For instance the Dwarf cleric was played as a cleric of the god of Bureacracy and wanted paperwork for everything.</p><p></p><p>The B-team remained a presence in the campaign securing Flint in book 2 while the players were busy and helping liberate Flint from the Ob at the end of book 9 and 13</p></blockquote><p></p>
[QUOTE="Andrew Moreton, post: 8148198, member: 6920268"] The minigame I used it to guide the activities my players assigned constables to the various tasks, but generally the more important tasks scouting a major base and definetly raiding it was done by the pc's with some back up, they also caused in military units for assaults. However I let them implement plans which did not fit the exact minigame and winged the results, for instance Asraby payed off his debt to the team by taking out one of the strongholds, they pointed him at it, he killed everyone and burnt the building down. The B-team I provided npc sheets and the team used them on missions they were not involved in, I think on a couple of occasions they assigned pc's to work with some B-team members to spread the abilities around when unsure of what needed the most attention, or if the Goblin master of the night was on a stealth recon mission the others would get in the way of I think they assigned a B-team member to the main group so the player was busy. In pretty much every published campaign npc's are not up to the level of optimisation of my pc's the B-team was built to match those standards in the same way I rebuilt pretty much every npc I did not let them design their own B-Team but I would have let them use one they designed if they wanted to, but I trust them not to play a random lunatic but instead a campaign themed lunatic . For instance the Dwarf cleric was played as a cleric of the god of Bureacracy and wanted paperwork for everything. The B-team remained a presence in the campaign securing Flint in book 2 while the players were busy and helping liberate Flint from the Ob at the end of book 9 and 13 [/QUOTE]
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