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book keeping for dummies
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<blockquote data-quote="SiderisAnon" data-source="post: 3551609" data-attributes="member: 44949"><p><strong>Ammo and Grenade</strong></p><p></p><p>The first one worked, so here are two more.</p><p></p><p>The first is just shortbow arrows. The card is smaller because when it's cut out, it fits in one of the 9-sleeve pages for baseball cards right in front of the weapon card.</p><p></p><p>The second is for tanglefoot bags. I probably don't need all those boxes for number, but as one of the PCs not only loves tanglefoot bags, she bought an alchemy lab just to make more, so I may need that many. Right now, she has one card for "carrying on her" and one for "on the ship".</p><p></p><p>In Adobe, you can put little X's in the boxes by clicking on them, so I can pass out ones that only have a few uses. (I'll adjust the sample, actually, so that it only shows five uses left.) Then the player can use pencil to mark off the rest of the uses as they're used up.</p><p></p><p>Both of these cards are on sheets that if you fill in the first card, all the rest on the page get filled in with the same information. Makes it easy to equip large numbers of orcs and goblins.</p><p></p><p>I put in the rules for Tanglefoot bags because that way the player has them handy. I do the same for smoke grenades and for many magic items. (I also note things on weapons, when needed, like the bonus to hide something on your body with a dagger.)</p></blockquote><p></p>
[QUOTE="SiderisAnon, post: 3551609, member: 44949"] [b]Ammo and Grenade[/b] The first one worked, so here are two more. The first is just shortbow arrows. The card is smaller because when it's cut out, it fits in one of the 9-sleeve pages for baseball cards right in front of the weapon card. The second is for tanglefoot bags. I probably don't need all those boxes for number, but as one of the PCs not only loves tanglefoot bags, she bought an alchemy lab just to make more, so I may need that many. Right now, she has one card for "carrying on her" and one for "on the ship". In Adobe, you can put little X's in the boxes by clicking on them, so I can pass out ones that only have a few uses. (I'll adjust the sample, actually, so that it only shows five uses left.) Then the player can use pencil to mark off the rest of the uses as they're used up. Both of these cards are on sheets that if you fill in the first card, all the rest on the page get filled in with the same information. Makes it easy to equip large numbers of orcs and goblins. I put in the rules for Tanglefoot bags because that way the player has them handy. I do the same for smoke grenades and for many magic items. (I also note things on weapons, when needed, like the bonus to hide something on your body with a dagger.) [/QUOTE]
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