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Book of 9 Swords:Have you gone back to base classes?
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<blockquote data-quote="Arkhandus" data-source="post: 4010248" data-attributes="member: 13966"><p>......</p><p></p><p>CoDzilla is internet slang for Cleric or Druid 'zilla, as in clerics and druids being like Godzilla in strength and power (str? Righteous Might/Wild Shape. power? Flame Strike/Fire Seeds/Firestorm/etc.).</p><p></p><p>A cleric just needs to cast one or two buffing spells before entering melee, or a druid Wild Shape and cast a spell with Natural Spell, to become superior to a fighter in melee combat. Or at least on-par with them, if nothing else. And still retain the variety of spells remaining in their repertoire.</p><p></p><p>Just saying, you don't need to powergame to overpower a cleric or druid, just using the core rules even. Martial adepts aren't any worse, and by the time clerics or druids come into their full power (overshadowing other folks almost constantly, rather than just for short periods), the martial adepts are quite decent but not nearly as strong.</p><p></p><p>Really, the most broken things any martial adept can do is just to boost the party's clerics, druids, sorcerers, and wizards with White Raven Tactics or Warmaster's Charge. By themselves, the martial adepts don't break those maneuvers (with the possible exception of WRT used by a group of warblades round after round; but how often does an entire group actually choose to make all of their characters practically identical?).</p></blockquote><p></p>
[QUOTE="Arkhandus, post: 4010248, member: 13966"] ...... CoDzilla is internet slang for Cleric or Druid 'zilla, as in clerics and druids being like Godzilla in strength and power (str? Righteous Might/Wild Shape. power? Flame Strike/Fire Seeds/Firestorm/etc.). A cleric just needs to cast one or two buffing spells before entering melee, or a druid Wild Shape and cast a spell with Natural Spell, to become superior to a fighter in melee combat. Or at least on-par with them, if nothing else. And still retain the variety of spells remaining in their repertoire. Just saying, you don't need to powergame to overpower a cleric or druid, just using the core rules even. Martial adepts aren't any worse, and by the time clerics or druids come into their full power (overshadowing other folks almost constantly, rather than just for short periods), the martial adepts are quite decent but not nearly as strong. Really, the most broken things any martial adept can do is just to boost the party's clerics, druids, sorcerers, and wizards with White Raven Tactics or Warmaster's Charge. By themselves, the martial adepts don't break those maneuvers (with the possible exception of WRT used by a group of warblades round after round; but how often does an entire group actually choose to make all of their characters practically identical?). [/QUOTE]
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Book of 9 Swords:Have you gone back to base classes?
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