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Book of 9 swords multi classing
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<blockquote data-quote="Vyvyan Basterd" data-source="post: 5882570" data-attributes="member: 4892"><p>My current train of thought on multiclassing is that each class gets four 'things' at first level and one additional 'thing' each level gained. When multiclassing (based on their stated desire to use 3E-style MC) you only ever gain the four 'things' at character creation, whatever class you choose at each subsequent level gains you one 'thing' from that class.</p><p></p><p>These 'things' should be options available to members of that class. These options should have character level prerequisites. Some examples:</p><p></p><p><strong>Thing</strong> <strong>Character Level Prerequisite</strong></p><p>Combat Challenge 1st</p><p>Level 1 Spellslot 1st</p><p>Level 2 Spellslot 3rd</p><p>etc.</p><p></p><p>A charcater that started as a Fighter, then took another level of Fighter, then a level of Wizard would have 5 Fighter 'things' and could have a Level 2 spellslot. He would cast his one second-level spell per day as a 3rd-level caster. Making character level a prerequisite to choose a 'thing' also allows a player to choose a lower-level option if it fits his concept.</p><p></p><p>The options available as 'things' could allow Wizards to forgo spell slots for other options they are interested in for their character.</p></blockquote><p></p>
[QUOTE="Vyvyan Basterd, post: 5882570, member: 4892"] My current train of thought on multiclassing is that each class gets four 'things' at first level and one additional 'thing' each level gained. When multiclassing (based on their stated desire to use 3E-style MC) you only ever gain the four 'things' at character creation, whatever class you choose at each subsequent level gains you one 'thing' from that class. These 'things' should be options available to members of that class. These options should have character level prerequisites. Some examples: [B]Thing[/B] [B]Character Level Prerequisite[/B] Combat Challenge 1st Level 1 Spellslot 1st Level 2 Spellslot 3rd etc. A charcater that started as a Fighter, then took another level of Fighter, then a level of Wizard would have 5 Fighter 'things' and could have a Level 2 spellslot. He would cast his one second-level spell per day as a 3rd-level caster. Making character level a prerequisite to choose a 'thing' also allows a player to choose a lower-level option if it fits his concept. The options available as 'things' could allow Wizards to forgo spell slots for other options they are interested in for their character. [/QUOTE]
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