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Book of Exalted Deeds - Ravages?
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<blockquote data-quote="Scharlata" data-source="post: 1661516" data-attributes="member: 4806"><p>Hi!</p><p></p><p>Even if this does not answer your question in the first place, this is the only entry on diseases (supernatural one like afflictions) in the latest Sage Advice.</p><p></p><p>Kind regards</p><p></p><p><strong>Q: How are save DCs for disease attacks calculated?</strong></p><p><strong>Judging from the Monster Manual, disease DCs would seem</strong></p><p><strong>to be based on Constitution. But that can’t be correct, can</strong></p><p><strong>it? The higher the Constitution score the healthier the</strong></p><p><strong>monster, right?</strong></p><p></p><p>A: When a monster has a disease special attack, the save DC</p><p>for that disease is 10 plus + 1/2 the creature’s Hit Dice plus the</p><p>creature’s Constitution modifier.</p><p>As a general rule, any special attack that comes from the</p><p>attacker’s body uses Constitution to determine the save DC. In</p><p>the case of a mundane disease that functions as a special attack,</p><p>healthier creatures carry a more virulent strain. For example,</p><p>Table 8–2 in the Dungeon Master’s Guide lists a DC of 12 for</p><p>filth fever. Nevertheless, it requires only a DC 11 Fortitude</p><p>save to avoid contracting filth fever from a dire rat’s bite, while</p><p>an otyugh’s bite causes the same disease on a failed DC 14</p><p>save.</p><p>Special attacks that involve supernatural diseases often use</p><p>Constitution to determine the save DC as well. In some cases</p><p>the creature or the disease might warrant using a different</p><p>ability score. A mummy’s mummy rot, for example, uses</p><p>Charisma instead of Constitution because undead creatures lack</p><p>Constitution scores.</p><p>When a character is exposed to a disease in some manner</p><p>other than a monster’s special attack, use the save DC listed on</p><p>Table 8–2. For example, if a character steps on a rusty nail and</p><p>is exposed to filth fever, the save DC is 12.</p></blockquote><p></p>
[QUOTE="Scharlata, post: 1661516, member: 4806"] Hi! Even if this does not answer your question in the first place, this is the only entry on diseases (supernatural one like afflictions) in the latest Sage Advice. Kind regards [B]Q: How are save DCs for disease attacks calculated? Judging from the Monster Manual, disease DCs would seem to be based on Constitution. But that can’t be correct, can it? The higher the Constitution score the healthier the monster, right?[/B] A: When a monster has a disease special attack, the save DC for that disease is 10 plus + 1/2 the creature’s Hit Dice plus the creature’s Constitution modifier. As a general rule, any special attack that comes from the attacker’s body uses Constitution to determine the save DC. In the case of a mundane disease that functions as a special attack, healthier creatures carry a more virulent strain. For example, Table 8–2 in the Dungeon Master’s Guide lists a DC of 12 for filth fever. Nevertheless, it requires only a DC 11 Fortitude save to avoid contracting filth fever from a dire rat’s bite, while an otyugh’s bite causes the same disease on a failed DC 14 save. Special attacks that involve supernatural diseases often use Constitution to determine the save DC as well. In some cases the creature or the disease might warrant using a different ability score. A mummy’s mummy rot, for example, uses Charisma instead of Constitution because undead creatures lack Constitution scores. When a character is exposed to a disease in some manner other than a monster’s special attack, use the save DC listed on Table 8–2. For example, if a character steps on a rusty nail and is exposed to filth fever, the save DC is 12. [/QUOTE]
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