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[Book of exalted deeds] Vow of Peace
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<blockquote data-quote="Herremann the Wise" data-source="post: 1321519" data-attributes="member: 11300"><p>Hypersmurf,</p><p>Again, while Bless assists your friends, it primarily assists them in being violent - making their attacks more likely to cause damage. Bull's Strength and Cat's Grace are similar. A curing spell is a reversal of the effect of violence - well within the character's nature. The fact that this may be viewed as extending this friends time with which to be violent is moot. This is where the ends and means arguement comes in. He is just trying to heal people, what they do with it is beyond his control. Quite different from a Bless where it could be viewed as an encouragement to violence - it's primary use is to aid in attacking. Similarly, Mage Armor is more an attempt to prevent the effects of violence. A true pacifist however would prefer to halt the act of violence more so than its effect. However, minimising its effect would also be part of the agenda.</p><p></p><p>Psionicist and Hypersmurf and the BoED,</p><p>Unfortunately, most people have just looked at the crunchy section of the book. It must be remembered that the use of these feats etc. is predicated on the character being exalted and all that entails:</p><p>- Helping Others</p><p>- Charity</p><p>- Healing</p><p>- Personal Sacrifice</p><p>- Worshipping Good Dieties</p><p>- Casting Good Spells</p><p>- Mercy</p><p>- Forgiveness</p><p>- Bringing Hope</p><p>- Redeeming Evil</p><p></p><p>Chapter One should be read before going straight to chapter four. At least this is what the authour intended. You guys are free of course to do what pleases.</p><p></p><p>Psionicist,</p><p>What actually is the story behind your character? It sounds like he has earnt his stuff as far as the Vow of Non-Violence is concerned. However, to take the step or should I say leap further and take the Vow of Peace is as described bordering on the fanatical. Does your character behave in this way?</p><p>As far as forcing your friends into your beliefs, of course you will. Or should I say, you will try to guide them to a more pacific path. You will of course allow them free will to decide but you will at least set the example for them. Of course you will do nothing to encourage them to be violent either. If this is not your role here then what is your character's motivation for adventuring with them?</p><p></p><p>Best Regards</p><p>Herremann the Wise</p></blockquote><p></p>
[QUOTE="Herremann the Wise, post: 1321519, member: 11300"] Hypersmurf, Again, while Bless assists your friends, it primarily assists them in being violent - making their attacks more likely to cause damage. Bull's Strength and Cat's Grace are similar. A curing spell is a reversal of the effect of violence - well within the character's nature. The fact that this may be viewed as extending this friends time with which to be violent is moot. This is where the ends and means arguement comes in. He is just trying to heal people, what they do with it is beyond his control. Quite different from a Bless where it could be viewed as an encouragement to violence - it's primary use is to aid in attacking. Similarly, Mage Armor is more an attempt to prevent the effects of violence. A true pacifist however would prefer to halt the act of violence more so than its effect. However, minimising its effect would also be part of the agenda. Psionicist and Hypersmurf and the BoED, Unfortunately, most people have just looked at the crunchy section of the book. It must be remembered that the use of these feats etc. is predicated on the character being exalted and all that entails: - Helping Others - Charity - Healing - Personal Sacrifice - Worshipping Good Dieties - Casting Good Spells - Mercy - Forgiveness - Bringing Hope - Redeeming Evil Chapter One should be read before going straight to chapter four. At least this is what the authour intended. You guys are free of course to do what pleases. Psionicist, What actually is the story behind your character? It sounds like he has earnt his stuff as far as the Vow of Non-Violence is concerned. However, to take the step or should I say leap further and take the Vow of Peace is as described bordering on the fanatical. Does your character behave in this way? As far as forcing your friends into your beliefs, of course you will. Or should I say, you will try to guide them to a more pacific path. You will of course allow them free will to decide but you will at least set the example for them. Of course you will do nothing to encourage them to be violent either. If this is not your role here then what is your character's motivation for adventuring with them? Best Regards Herremann the Wise [/QUOTE]
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