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Book of Exalted Deeds: What would you put in it?
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<blockquote data-quote="Zaukrie" data-source="post: 380512" data-attributes="member: 2057"><p>These are all great ideas, and I hope Monte or someone else pulls them all into a product. </p><p></p><p>I'd really like to see the benefits of taking vows (just as I hope BoVD has benefits to evil taking vows).</p><p></p><p>I'd like to see some kind of "reward" system for converting evil. This justifies those players who want to find a way to "win" without killing their enemies. By this I mean, you convert an evil person or outsider to good, you should get some kind of boon....</p><p></p><p>Someone already suggested this, and I don't know if it fits in this book, but I really like the idea of someone talking about the morality (within the good/evil sense of the game) of two good kingdoms in conflict. What can a good character do in that situation? Can she take sides and still be good....</p><p></p><p>For those of you that haven't seen it yet, the Book of the Righteous has some of what you're asking for. There is a great chapter on creating holy warriors for all types of gods. There is discussion about fallen good, and risen evil. There is discussion about the conflict among the good Gods that have differences in the Law/Chaos areas. Yes, this book is pricey, and yes it would be somewhat challenging to pull into an existing campaign in places, but it might be the best written, most integrated book I've purchased (and as my wife can tell you, I've purchase too many).</p><p></p><p>Monte, as always, I look forward to your book. And, I laugh at WOTC for saying it would never sell (which I believ you've indicated in other posts).</p></blockquote><p></p>
[QUOTE="Zaukrie, post: 380512, member: 2057"] These are all great ideas, and I hope Monte or someone else pulls them all into a product. I'd really like to see the benefits of taking vows (just as I hope BoVD has benefits to evil taking vows). I'd like to see some kind of "reward" system for converting evil. This justifies those players who want to find a way to "win" without killing their enemies. By this I mean, you convert an evil person or outsider to good, you should get some kind of boon.... Someone already suggested this, and I don't know if it fits in this book, but I really like the idea of someone talking about the morality (within the good/evil sense of the game) of two good kingdoms in conflict. What can a good character do in that situation? Can she take sides and still be good.... For those of you that haven't seen it yet, the Book of the Righteous has some of what you're asking for. There is a great chapter on creating holy warriors for all types of gods. There is discussion about fallen good, and risen evil. There is discussion about the conflict among the good Gods that have differences in the Law/Chaos areas. Yes, this book is pricey, and yes it would be somewhat challenging to pull into an existing campaign in places, but it might be the best written, most integrated book I've purchased (and as my wife can tell you, I've purchase too many). Monte, as always, I look forward to your book. And, I laugh at WOTC for saying it would never sell (which I believ you've indicated in other posts). [/QUOTE]
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Book of Exalted Deeds: What would you put in it?
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