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<blockquote data-quote="Greenfield" data-source="post: 5991951" data-attributes="member: 6669384"><p>Wow. Just wow.</p><p></p><p>Schizophrenia is somehow society's fault? Not the byproduct of a chemical imbalance in the brain, causing visual and/or auditory hallucinations of non-existent people? I'd make some joke about "I'll have to ask the voices about that", but in context that wouldn't be very funny.</p><p></p><p>Most 'disorders' are perfectly normal behaviors taken to abnormal extremes. Normal caution becomes paranoia, when taken to extreme.</p><p></p><p>Normal mood swings become bipolar, or "Manic/Depressive" when taken to extremes.</p><p></p><p>Many types of "Dementia", as viewed traditionally, we now know are the result of brain damage caused by certain diseases. I suppose we could call that "society's fault", in that the most common causes were generically labeled as "Social diseases", but that's more an accident of language than anything else, and borders on topics that are off limits on these boards.</p><p></p><p>I know a young man whose birth mother had a bad (sniff-sniff) habit. His adoptive parents did their best with him, but prenatal drug exposure left him with a lot of problems. The proper term is "moderate function Sociopath". Not the first straw, but the last was when he helped his friends rob the family home, then ran away with them to live under a bridge. When found, he was shocked that the police had been called. He honestly didn't understand why he shouldn't be allowed to go where he wanted, do whatever he wanted, whenever he wanted. Including acts of violence, which was what he was engaged in when the police picked him up.</p><p></p><p>His behavior, his total lack of comprehension that he had done anything wrong, and his utter lack of remorse, isn't something that "Society" invented or created. Would you want to "adventure" with someone like that?</p><p></p><p>For the record, it's very politically incorrect to refer to someone as being "insane", and in fact modern mental health professionals stopped using that term a while ago.</p><p></p><p>Regarding sprint speeds: I never mentioned what that speed was, so I don't know where you got the 20 KPS figure from.</p><p></p><p>All I said was that, according to D&D rules, a character can maintain a Run for one round per CON point, which means 10 rounds for the average Joe, which is a minute. If you want to run the numbers, we can. Competition grade sprinter, normal Human with the Run feat, moves 30 x 5 in a Run. That's 150 feet in six seconds, or 300 feet/100 yards in 12. Olympic grade sprinter has a Barbarian base move of 40, times 5 when Running, or 200 feet in six seconds, 100 yard dash times at about 9 seconds. </p><p></p><p>Sounds right to me. But that's another topic. My point was that there are a lot of game rules that are unrealistic, and the ability to maintain a full on sprint for a minute plus is far beyond what "normal people" can do.</p><p></p><p>Over all, consider that there are a lot of rules in D&D that aren't intended for PCs. The Commoner class, and its NPC cousins Adept, Warrior and Expert come to mind immediately. Entire classes designed to be second best, also rans, the background characters of the world. Consider that the Insanity rules may well fall into this category. The very fact that they say, right out, that people suffering from various Insanity conditions are unsuitable to be adventurers is probably a clue on this.</p><p></p><p>In D&D, PCs are better, hands down, than "normal folk". Better stats, better class options, better spell selections, better hit points, just plan better.</p><p></p><p>Why are you surprised that they're also better than the abnormal folk? (No offense intended.)</p></blockquote><p></p>
[QUOTE="Greenfield, post: 5991951, member: 6669384"] Wow. Just wow. Schizophrenia is somehow society's fault? Not the byproduct of a chemical imbalance in the brain, causing visual and/or auditory hallucinations of non-existent people? I'd make some joke about "I'll have to ask the voices about that", but in context that wouldn't be very funny. Most 'disorders' are perfectly normal behaviors taken to abnormal extremes. Normal caution becomes paranoia, when taken to extreme. Normal mood swings become bipolar, or "Manic/Depressive" when taken to extremes. Many types of "Dementia", as viewed traditionally, we now know are the result of brain damage caused by certain diseases. I suppose we could call that "society's fault", in that the most common causes were generically labeled as "Social diseases", but that's more an accident of language than anything else, and borders on topics that are off limits on these boards. I know a young man whose birth mother had a bad (sniff-sniff) habit. His adoptive parents did their best with him, but prenatal drug exposure left him with a lot of problems. The proper term is "moderate function Sociopath". Not the first straw, but the last was when he helped his friends rob the family home, then ran away with them to live under a bridge. When found, he was shocked that the police had been called. He honestly didn't understand why he shouldn't be allowed to go where he wanted, do whatever he wanted, whenever he wanted. Including acts of violence, which was what he was engaged in when the police picked him up. His behavior, his total lack of comprehension that he had done anything wrong, and his utter lack of remorse, isn't something that "Society" invented or created. Would you want to "adventure" with someone like that? For the record, it's very politically incorrect to refer to someone as being "insane", and in fact modern mental health professionals stopped using that term a while ago. Regarding sprint speeds: I never mentioned what that speed was, so I don't know where you got the 20 KPS figure from. All I said was that, according to D&D rules, a character can maintain a Run for one round per CON point, which means 10 rounds for the average Joe, which is a minute. If you want to run the numbers, we can. Competition grade sprinter, normal Human with the Run feat, moves 30 x 5 in a Run. That's 150 feet in six seconds, or 300 feet/100 yards in 12. Olympic grade sprinter has a Barbarian base move of 40, times 5 when Running, or 200 feet in six seconds, 100 yard dash times at about 9 seconds. Sounds right to me. But that's another topic. My point was that there are a lot of game rules that are unrealistic, and the ability to maintain a full on sprint for a minute plus is far beyond what "normal people" can do. Over all, consider that there are a lot of rules in D&D that aren't intended for PCs. The Commoner class, and its NPC cousins Adept, Warrior and Expert come to mind immediately. Entire classes designed to be second best, also rans, the background characters of the world. Consider that the Insanity rules may well fall into this category. The very fact that they say, right out, that people suffering from various Insanity conditions are unsuitable to be adventurers is probably a clue on this. In D&D, PCs are better, hands down, than "normal folk". Better stats, better class options, better spell selections, better hit points, just plan better. Why are you surprised that they're also better than the abnormal folk? (No offense intended.) [/QUOTE]
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