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Book of the River Kingdoms ideas
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<blockquote data-quote="SSuser" data-source="post: 5656371" data-attributes="member: 60606"><p>I'm currently playing in Kingmaker, so this sounds like a fun idea. I once wrote up a city in an arctic region. The city was built from the remnants of an abandoned prison. It was built within the ice of a mountain, so it felt very much like a dungeon. But, that was a long time ago, back in 2nd edition. I have no idea what ever happened to the map or the notes.</p><p></p><p>You can't go wrong with dwarven ruins. Especially since you mentioned the mountain range. Add in some cultists (or whatever's left of them) worshiping an ancient evil being. One part dwarf, two parts dungeon, a pinch of demonworship, and voila! The recipe for dwarven ruins.</p><p></p><p>Polar owlbears! You could add fur to the monsters, and make the demi-humans blue. For example, you could have blue skinned elves, orcs, and goblins. Hunters/fur traders, gold miners, a small neutral demi-human village like halflings. Is it near a bay? There could be coastal issues, pirates, a privately operated fishery.</p></blockquote><p></p>
[QUOTE="SSuser, post: 5656371, member: 60606"] I'm currently playing in Kingmaker, so this sounds like a fun idea. I once wrote up a city in an arctic region. The city was built from the remnants of an abandoned prison. It was built within the ice of a mountain, so it felt very much like a dungeon. But, that was a long time ago, back in 2nd edition. I have no idea what ever happened to the map or the notes. You can't go wrong with dwarven ruins. Especially since you mentioned the mountain range. Add in some cultists (or whatever's left of them) worshiping an ancient evil being. One part dwarf, two parts dungeon, a pinch of demonworship, and voila! The recipe for dwarven ruins. Polar owlbears! You could add fur to the monsters, and make the demi-humans blue. For example, you could have blue skinned elves, orcs, and goblins. Hunters/fur traders, gold miners, a small neutral demi-human village like halflings. Is it near a bay? There could be coastal issues, pirates, a privately operated fishery. [/QUOTE]
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