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General Tabletop Discussion
*Pathfinder & Starfinder
Bookkeeping powers, actionspoints and hitpoints?
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<blockquote data-quote="Foxen" data-source="post: 4371000" data-attributes="member: 71674"><p>For my pally, I made an "action sheet" which uses tokens and beads to track everything. I don't suggest this for all players, but this is what I did for my particular character.</p><p> </p><p><strong>Action Sheet</strong></p><p>This sheet includes all her powers including at-wills, encounters, and dailies. It also includes a section on Healing Surges, Hip Points, Second Wind, Action Point, and her blade "Lerissa" which gets a free re-roll once per day (GM's boon for us turning in background). I also penciled in a section for her Javelin attacks.</p><p> </p><p>I went nuts at the local craft store and bought a variety of glass beads. Under Healing Surges and Hit Points I use different sized beads to represent units of Five and Single numbers...I also use "blue" beads to represent temporary hitpoints. So when she is struck in combat, I move a number of beads from the "active" side of the box to the inactive...etc.</p><p> </p><p>I have these long rectangular beads I "tap" for the dailies and encounter powers.</p><p> </p><p>For "Lay on Hands", Javelins (5 she carries), Action Points, Second Wind, and Lerissa, I use these beads that when flipped over, have a more silvery look. My Lay on Hands are these red star shaped beads, the Javelins are leaves, etc. etc. but when flipped over, are sliver, so once used, they are marked inactive when flipped.</p><p> </p><p>On the same sheet, I also penciled in my attacks to hit bonuses, damages per attack, and by weapon type etc. This way, I save a hell of a lot of time each turn. I "rarely" look to my character sheets for combat references.</p><p> </p><p>Works for me, but I don't think most people will be into beads or other forms of tokens and markers.</p><p> </p><p>Fox</p></blockquote><p></p>
[QUOTE="Foxen, post: 4371000, member: 71674"] For my pally, I made an "action sheet" which uses tokens and beads to track everything. I don't suggest this for all players, but this is what I did for my particular character. [B]Action Sheet[/B] This sheet includes all her powers including at-wills, encounters, and dailies. It also includes a section on Healing Surges, Hip Points, Second Wind, Action Point, and her blade "Lerissa" which gets a free re-roll once per day (GM's boon for us turning in background). I also penciled in a section for her Javelin attacks. I went nuts at the local craft store and bought a variety of glass beads. Under Healing Surges and Hit Points I use different sized beads to represent units of Five and Single numbers...I also use "blue" beads to represent temporary hitpoints. So when she is struck in combat, I move a number of beads from the "active" side of the box to the inactive...etc. I have these long rectangular beads I "tap" for the dailies and encounter powers. For "Lay on Hands", Javelins (5 she carries), Action Points, Second Wind, and Lerissa, I use these beads that when flipped over, have a more silvery look. My Lay on Hands are these red star shaped beads, the Javelins are leaves, etc. etc. but when flipped over, are sliver, so once used, they are marked inactive when flipped. On the same sheet, I also penciled in my attacks to hit bonuses, damages per attack, and by weapon type etc. This way, I save a hell of a lot of time each turn. I "rarely" look to my character sheets for combat references. Works for me, but I don't think most people will be into beads or other forms of tokens and markers. Fox [/QUOTE]
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Bookkeeping powers, actionspoints and hitpoints?
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