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Boolder's Goat - The crew
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<blockquote data-quote="rangerjohn" data-source="post: 1576269" data-attributes="member: 2469"><p>Name:Magma</p><p></p><p></p><p>Male, Elf/Dwarf, Cleric, lvl:2</p><p></p><p></p><p>AL:Neutral Good</p><p>Height:5'3" +2 AC against opponents who is taller</p><p>Weight:160lbs</p><p>Hair:None +2 Str</p><p>Eyes<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" />ink</p><p>Mustache:Bushy +2 vs. poison administered in liquid</p><p>Beard:Long and Silky +1 Wis</p><p>Albino: +2 Cha</p><p>Stocky</p><p>Broad Shoulders</p><p>Diety:Heironuis</p><p>Experience:1,001</p><p></p><p>STR: 18 (6) +4 [+2 race, +2 Hair]</p><p>DEX: 16 (6) +3 [+2 race]</p><p>CON: 16 (6) +3 [+2 race]</p><p>INT: 13 (3) +1 [+2 race]</p><p>WIS: 18 (13) +4 [+1 beard]</p><p>CHA: 8 (0) -1 [-2 race, +2 albino]</p><p></p><p></p><p>HP: 19 (2d8 + 6 + munchkin)</p><p></p><p></p><p>AC: 20 (10+ 3 dex + 5 armor + 2 shield) / touch 13 / flatfooted 17</p><p></p><p></p><p>Saves:</p><p>FORT: 6 (2 + 3 con +1 munchkin) +2 spells +2/4 poison any/liquid</p><p>REF: 4 (0+ +3 dex +1 munchkin) +2 spells</p><p>WILL: 7 (2 +4 wis +1 munchkin) +2 spells</p><p></p><p></p><p>Init: +4 ( +3 dex + 1 munchkin)</p><p></p><p></p><p>Base attack bonus: +2</p><p></p><p></p><p>Attacks:</p><p>Masterwork Longsword: +9 (2 + 4 str + 1 enhancement, +1 weapon focus, +1 munchkin ), 1-8+5 +4 str +1 munchkin, critical19-20 x2</p><p></p><p>Longbow: +6 (2 + +3dex +1 munkin), 1-8+1 munchkin, critical 20 x3 range 100'</p><p></p><p></p><p>Skills:</p><p>Skill: Total (ranks + ability + misc)</p><p>Craft Weapons:9 (5 +1 int +1 munchkin +2 circumstance) +2 metal or stone race</p><p>Craft Armor 9 (5+1 int +1 munchkin +2 circumstance) +2 metal or stone race</p><p>Diplomacy 5 (5 -1 cha +1 munchkin)</p><p>Spot 7 (0+4 wis+1 munchkin +2 race)</p><p>Listen 7 (0+4 wis+1 munchkin +2 race)</p><p>Search 4 (0+1 int +1 munchkin +2 race)</p><p></p><p>Feats:</p><p>(character lvl) - Feat</p><p>1st- Martial Weapon Proficiency: Longsword- domain</p><p>1st- Weapon Focus Longsword- domain</p><p>1st- Power ATtack</p><p></p><p></p><p>Race:Elf/Dwarf</p><p>Racial traits:</p><p>Can see 60 feet in pitch darkness.</p><p>+2 on checks to notice unusual stonework and on craft checks with metal and stonework. can sense depth underground.</p><p>+2 save on poisons, spell and spell-like effects.</p><p>Ignore any encumbrance effects less than Total.</p><p>may use items that seem too big for their frame.</p><p>immune to sleep spells and spelllike effects.</p><p>proficient with all bows, not crossbows.</p><p>+2 on spot, listen and search.</p><p>50 bonus XP on foes they help kill.</p><p></p><p>Class:Cleric</p><p>Class features</p><p>Spells</p><p>Turn Undead 1d20 -1</p><p></p><p>Proficiencies:Simple Weapons, Light, medium and Heavy Armor, Light and Heavy Shields, Martial Weapon Proficiency: Longsword, Martial Weapon Proficiency: shortbow, longbow, composite long bow, composite shortbow</p><p></p><p></p><p>Languages: Common, Elf, Dwarf</p><p></p><p></p><p>Equipment:</p><p>Masterwork Longsword (315) self crafted</p><p>Longbow 75</p><p>20 arrows 1</p><p>Breastplate self crafted 200</p><p>Heavy steel shield self crafted 20</p><p>Silver Holy Symbol 25</p><p>Explorer's Outfit x3 30</p><p>Noble Outfit 75</p><p>Signet ring 5</p><p>Jewrly 200</p><p>2 waterskins 2</p><p>2 weeks trail rations 70 sp</p><p>Masterwork artasin's tools 55</p><p>backpack 2</p><p>Spell component pouch 5</p><p>tent 10</p><p>bedroll 1 sp</p><p>Gold:422</p><p>silver 9</p><p></p><p></p><p>Spells:</p><p>Number of spells5/4, save DCS: 14/15</p><p>Spells by level:</p><p>O:</p><p>Light</p><p>Cure insignificant wounds x2</p><p>Create Water</p><p>Read Magic</p><p></p><p>1st:</p><p>Fireball -d 2d6+1</p><p>Divine Favor</p><p>Bless</p><p>Shield of Faith</p><p></p><p>Other:</p><p>Cohort, Familiar, etc.</p><p></p><p></p><p>Background:Born to Prince Dain of the Ironhills clan and Princess Celes, of the Twilight Forest. This is first such union of the royal families in milenia and was cause for celebration, even unto the gods. It was know that Magma would be destined for great thing when he never grew hair but had as white as the oldest fathers, and he seemed to inherit there wisom as well. With these traits it was natural to drawn to the calling of the gods. But in his inner thoughts Magma sometimes worries, if maybe people expect too much.</p><p></p><p></p><p>Appearance: ageless and ancient coming from wisdom and albinism and extremely healthy.</p></blockquote><p></p>
[QUOTE="rangerjohn, post: 1576269, member: 2469"] Name:Magma Male, Elf/Dwarf, Cleric, lvl:2 AL:Neutral Good Height:5'3" +2 AC against opponents who is taller Weight:160lbs Hair:None +2 Str Eyes:Pink Mustache:Bushy +2 vs. poison administered in liquid Beard:Long and Silky +1 Wis Albino: +2 Cha Stocky Broad Shoulders Diety:Heironuis Experience:1,001 STR: 18 (6) +4 [+2 race, +2 Hair] DEX: 16 (6) +3 [+2 race] CON: 16 (6) +3 [+2 race] INT: 13 (3) +1 [+2 race] WIS: 18 (13) +4 [+1 beard] CHA: 8 (0) -1 [-2 race, +2 albino] HP: 19 (2d8 + 6 + munchkin) AC: 20 (10+ 3 dex + 5 armor + 2 shield) / touch 13 / flatfooted 17 Saves: FORT: 6 (2 + 3 con +1 munchkin) +2 spells +2/4 poison any/liquid REF: 4 (0+ +3 dex +1 munchkin) +2 spells WILL: 7 (2 +4 wis +1 munchkin) +2 spells Init: +4 ( +3 dex + 1 munchkin) Base attack bonus: +2 Attacks: Masterwork Longsword: +9 (2 + 4 str + 1 enhancement, +1 weapon focus, +1 munchkin ), 1-8+5 +4 str +1 munchkin, critical19-20 x2 Longbow: +6 (2 + +3dex +1 munkin), 1-8+1 munchkin, critical 20 x3 range 100' Skills: Skill: Total (ranks + ability + misc) Craft Weapons:9 (5 +1 int +1 munchkin +2 circumstance) +2 metal or stone race Craft Armor 9 (5+1 int +1 munchkin +2 circumstance) +2 metal or stone race Diplomacy 5 (5 -1 cha +1 munchkin) Spot 7 (0+4 wis+1 munchkin +2 race) Listen 7 (0+4 wis+1 munchkin +2 race) Search 4 (0+1 int +1 munchkin +2 race) Feats: (character lvl) - Feat 1st- Martial Weapon Proficiency: Longsword- domain 1st- Weapon Focus Longsword- domain 1st- Power ATtack Race:Elf/Dwarf Racial traits: Can see 60 feet in pitch darkness. +2 on checks to notice unusual stonework and on craft checks with metal and stonework. can sense depth underground. +2 save on poisons, spell and spell-like effects. Ignore any encumbrance effects less than Total. may use items that seem too big for their frame. immune to sleep spells and spelllike effects. proficient with all bows, not crossbows. +2 on spot, listen and search. 50 bonus XP on foes they help kill. Class:Cleric Class features Spells Turn Undead 1d20 -1 Proficiencies:Simple Weapons, Light, medium and Heavy Armor, Light and Heavy Shields, Martial Weapon Proficiency: Longsword, Martial Weapon Proficiency: shortbow, longbow, composite long bow, composite shortbow Languages: Common, Elf, Dwarf Equipment: Masterwork Longsword (315) self crafted Longbow 75 20 arrows 1 Breastplate self crafted 200 Heavy steel shield self crafted 20 Silver Holy Symbol 25 Explorer's Outfit x3 30 Noble Outfit 75 Signet ring 5 Jewrly 200 2 waterskins 2 2 weeks trail rations 70 sp Masterwork artasin's tools 55 backpack 2 Spell component pouch 5 tent 10 bedroll 1 sp Gold:422 silver 9 Spells: Number of spells5/4, save DCS: 14/15 Spells by level: O: Light Cure insignificant wounds x2 Create Water Read Magic 1st: Fireball -d 2d6+1 Divine Favor Bless Shield of Faith Other: Cohort, Familiar, etc. Background:Born to Prince Dain of the Ironhills clan and Princess Celes, of the Twilight Forest. This is first such union of the royal families in milenia and was cause for celebration, even unto the gods. It was know that Magma would be destined for great thing when he never grew hair but had as white as the oldest fathers, and he seemed to inherit there wisom as well. With these traits it was natural to drawn to the calling of the gods. But in his inner thoughts Magma sometimes worries, if maybe people expect too much. Appearance: ageless and ancient coming from wisdom and albinism and extremely healthy. [/QUOTE]
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