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Boomerang Weapon with Multiclass Feats
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<blockquote data-quote="King Nate" data-source="post: 4722993" data-attributes="member: 7435"><p>I had originally created the boomerang in <a href="http://forums.gleemax.com/showthread.php?t=1097736" target="_blank">this</a> thread. I still like the weapon and now that there are these feats to specialize in weapons I thought I would try to use feats to get a better boomerang. PEACH</p><p></p><p>Superior Range One-Handed Weapon</p><p><strong>Boomerang</strong></p><p>Prof. +2 </p><p>Dam. d4 </p><p>Range 10/20 </p><p>Cost: 1ep </p><p>Weight 1/2lb</p><p>Group: Light blade </p><p>Properties: Light thrown</p><p></p><p><strong>Boomerang Training</strong></p><p><strong>Prerequisites:</strong> Dex 13, any martial class</p><p><strong>Benefit: </strong>You gain proficiency with the Boomerang. You increase the boomerang’s range to 15/30, and you treat a boomerang as a brutal (1) weapon. At the end of your on a missed ranged attack roll with the boomerang, you can make the boomerang return to the original square it was thrown from and catch it as a free action. If you are a rogue, you can use the boomerang with the Sneak Attack class feature and any rogue ranged attack power that can be used with a crossbow or sling.</p><p></p><p><strong>Boomerang Novice</strong></p><p><strong>Prerequisites:</strong> Boomerang Training, 4th level.</p><p><strong>Benefit:</strong> You can swap one 3rd level or higher encounter attack power you know for the (no name1) power</p><p></p><p></p><p></p><p></p><p><strong>Boomerang Expert</strong></p><p><strong>Prerequisites:</strong> Boomerang Training, 8th level.</p><p><strong>Benefit: </strong>You can swap on 6th level or higher utility power you know for the (no name2) power</p><p></p><p></p><p></p><p></p><p><strong>Boomerang Specialist</strong></p><p><strong>Prerequisites:</strong> 10th level, Boomerang Training</p><p><strong>Benefit: </strong>You can swap one 9th level or higher daily attack power you know for the (no name3)</p></blockquote><p></p>
[QUOTE="King Nate, post: 4722993, member: 7435"] I had originally created the boomerang in [URL="http://forums.gleemax.com/showthread.php?t=1097736"]this[/URL] thread. I still like the weapon and now that there are these feats to specialize in weapons I thought I would try to use feats to get a better boomerang. PEACH Superior Range One-Handed Weapon [B]Boomerang[/B] Prof. +2 Dam. d4 Range 10/20 Cost: 1ep Weight 1/2lb Group: Light blade Properties: Light thrown [B]Boomerang Training[/B] [B]Prerequisites:[/B] Dex 13, any martial class [B]Benefit: [/B]You gain proficiency with the Boomerang. You increase the boomerang’s range to 15/30, and you treat a boomerang as a brutal (1) weapon. At the end of your on a missed ranged attack roll with the boomerang, you can make the boomerang return to the original square it was thrown from and catch it as a free action. If you are a rogue, you can use the boomerang with the Sneak Attack class feature and any rogue ranged attack power that can be used with a crossbow or sling. [B]Boomerang Novice[/B] [B]Prerequisites:[/B] Boomerang Training, 4th level. [B]Benefit:[/B] You can swap one 3rd level or higher encounter attack power you know for the (no name1) power [B]Boomerang Expert[/B] [B]Prerequisites:[/B] Boomerang Training, 8th level. [B]Benefit: [/B]You can swap on 6th level or higher utility power you know for the (no name2) power [B]Boomerang Specialist[/B] [B]Prerequisites:[/B] 10th level, Boomerang Training [B]Benefit: [/B]You can swap one 9th level or higher daily attack power you know for the (no name3) [/QUOTE]
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Boomerang Weapon with Multiclass Feats
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