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Boost Combat Expertise with Shields
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<blockquote data-quote="Scion" data-source="post: 2740020" data-attributes="member: 5777"><p>Considering that in order to use it you have to use a shield I dont consider it terribly free.</p><p></p><p>At least no more free than the power attack bonus with a 2 handed weapon.</p><p></p><p>Comparing with dodge is a pretty poor comparison though I think. It doesnt take any extra sacrifice beyond the feat itself (such as penalty to hit or needing to use a shield) and it is 'still' a pretty horribly underpowered feat. I have made it +1 dodge vs all enemies when not flat footed in my games and it still isnt exactly a powerhouse of an option.</p><p></p><p></p><p></p><p>The touch attack isnt unhittable, it is merely harder than normal touch attacks. </p><p></p><p>Still though, if he was dumping that amount of resources into being defensive then his offense was suffering, perhaps a very great deal, and it still only helps a little or not at all vs. other combat options.</p><p></p><p>Escape artist is penalized by armor check penalties as well, so was most of his AC coming from those two feats? If so his AC likely wasnt anywhere near as incredible as it could have been otherwise, even without the second feat, but allowed him other options.</p><p></p><p>Without seeing the full build and the guy in play I cant say a whole lot about it.. other than AC is a great defensive option, but in order to get it really high using the options posted here you have to take some 'serious' hits in the offense department. If you cant kill the enemy it doesnt matter how long it takes them to kill you, you are still dead.</p></blockquote><p></p>
[QUOTE="Scion, post: 2740020, member: 5777"] Considering that in order to use it you have to use a shield I dont consider it terribly free. At least no more free than the power attack bonus with a 2 handed weapon. Comparing with dodge is a pretty poor comparison though I think. It doesnt take any extra sacrifice beyond the feat itself (such as penalty to hit or needing to use a shield) and it is 'still' a pretty horribly underpowered feat. I have made it +1 dodge vs all enemies when not flat footed in my games and it still isnt exactly a powerhouse of an option. The touch attack isnt unhittable, it is merely harder than normal touch attacks. Still though, if he was dumping that amount of resources into being defensive then his offense was suffering, perhaps a very great deal, and it still only helps a little or not at all vs. other combat options. Escape artist is penalized by armor check penalties as well, so was most of his AC coming from those two feats? If so his AC likely wasnt anywhere near as incredible as it could have been otherwise, even without the second feat, but allowed him other options. Without seeing the full build and the guy in play I cant say a whole lot about it.. other than AC is a great defensive option, but in order to get it really high using the options posted here you have to take some 'serious' hits in the offense department. If you cant kill the enemy it doesnt matter how long it takes them to kill you, you are still dead. [/QUOTE]
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