Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Booting a player from your group
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Leopold" data-source="post: 484947" data-attributes="member: 758"><p>I have had to warn players who were being disruptive or generally doing things out of character that they shouldn't. </p><p></p><p>I have only had 2 people 'quit' my game. One person just never showed up again (all his PC's were the same anyway and were annoying), the second just said "I lost the heart for the game" which roughly translate into "My wife doesn't let me play and I have too much other stuff she wants me to do". </p><p></p><p>Also #2 wanted us to start at 4pm and play till 8pm and then move. We normally play from 2pm till 11pm and that was unacceptable.</p><p></p><p>I sternly warn players who are causing troulbe in my games by pulling them aside and talking to them about the issues that i am having with them and the way they are acting. If all is resolved we shake and move back to the playing area. If it's not resolved I ask them how they wish to resolve it and then go from there. Does it detract from play? Yes. But i would rather spend 10min to fix a problem rather than having the problem linger for several hours. </p><p></p><p>Honesty with examples on problems and how to resolve them on your side make things work smoothly. Booting a person out, just follow the above advice and add in "It's not working out for me and for you". I never blame myself for this mess as above, that's a copout and I don't want to feel the self-guilt that that entails.</p></blockquote><p></p>
[QUOTE="Leopold, post: 484947, member: 758"] I have had to warn players who were being disruptive or generally doing things out of character that they shouldn't. I have only had 2 people 'quit' my game. One person just never showed up again (all his PC's were the same anyway and were annoying), the second just said "I lost the heart for the game" which roughly translate into "My wife doesn't let me play and I have too much other stuff she wants me to do". Also #2 wanted us to start at 4pm and play till 8pm and then move. We normally play from 2pm till 11pm and that was unacceptable. I sternly warn players who are causing troulbe in my games by pulling them aside and talking to them about the issues that i am having with them and the way they are acting. If all is resolved we shake and move back to the playing area. If it's not resolved I ask them how they wish to resolve it and then go from there. Does it detract from play? Yes. But i would rather spend 10min to fix a problem rather than having the problem linger for several hours. Honesty with examples on problems and how to resolve them on your side make things work smoothly. Booting a person out, just follow the above advice and add in "It's not working out for me and for you". I never blame myself for this mess as above, that's a copout and I don't want to feel the self-guilt that that entails. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Booting a player from your group
Top