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Booting players - What are your nightmare stories?
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<blockquote data-quote="Brakkart" data-source="post: 2410312" data-attributes="member: 19617"><p>I've had to boot players a few times in my 16 years fo running D&D, but the most notable was a few years back when I was running a Greyhawk campaign using pre-written modules and adapting them into one flowing storyline. I found out that this player was buying every single module I was running, and not only deliberately using out of character info in the game, but he was offering the same info to my other players away from the table in exchange for first cut of treasure etc.</p><p></p><p>Thankfully my other players were a lot less larcenous and one of them made sure I knew what was going on. I confronted the player and told him that either he cut it out or I would have to get rid of him and he was very apologetic and such. And then about 5 days later I overheard him in the FLGS (I was sat down the back on the floor, pretty much hidden) trying to get another of my group to go along with him in what he had been doing, because it would be harder for me to pin the blame on any one person if more than one of the players were "running the game from other side of the screen".</p><p></p><p>I took a vote at the next session, and the group all agreed he had to go. He wasn't at that session, I saw him in the games shop a couple days later and told him that he was no longer welcome at my table. To his credit he took it well.</p><p></p><p>In addition to that I have a few local players who I know of by reputation (some of whom I have DM'ed for/played with in the past) who would never be welcome at my table, foremost among them is my brother who is the worst powergamer I have ever encountered and who seems determined to destroy any campaign he plays in. Quite why people continue to RP with him I have no idea, as everyone I've talked too has the same opinion of him.</p></blockquote><p></p>
[QUOTE="Brakkart, post: 2410312, member: 19617"] I've had to boot players a few times in my 16 years fo running D&D, but the most notable was a few years back when I was running a Greyhawk campaign using pre-written modules and adapting them into one flowing storyline. I found out that this player was buying every single module I was running, and not only deliberately using out of character info in the game, but he was offering the same info to my other players away from the table in exchange for first cut of treasure etc. Thankfully my other players were a lot less larcenous and one of them made sure I knew what was going on. I confronted the player and told him that either he cut it out or I would have to get rid of him and he was very apologetic and such. And then about 5 days later I overheard him in the FLGS (I was sat down the back on the floor, pretty much hidden) trying to get another of my group to go along with him in what he had been doing, because it would be harder for me to pin the blame on any one person if more than one of the players were "running the game from other side of the screen". I took a vote at the next session, and the group all agreed he had to go. He wasn't at that session, I saw him in the games shop a couple days later and told him that he was no longer welcome at my table. To his credit he took it well. In addition to that I have a few local players who I know of by reputation (some of whom I have DM'ed for/played with in the past) who would never be welcome at my table, foremost among them is my brother who is the worst powergamer I have ever encountered and who seems determined to destroy any campaign he plays in. Quite why people continue to RP with him I have no idea, as everyone I've talked too has the same opinion of him. [/QUOTE]
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