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Border Epic PCs [4e]
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<blockquote data-quote="Walking Dad" data-source="post: 4606783" data-attributes="member: 59043"><p><strong>Draxius Dregortha</strong></p><p></p><p>Dragonborn Cleric of Bahamut/ Angelic (Draconic) Avenger</p><p></p><p>[sblock=sheet]</p><p><strong>Name: </strong>Draxius <strong>Player:</strong> WD</p><p>Dragonborn Cleric (Bahamut) <strong>XP</strong> ? <strong>Level</strong> 20</p><p> <strong> Initiative</strong> +13 <strong>Senses</strong> Low-light Vision</p><p> <strong> Passive Insight</strong> 28; <strong>Passive Perception</strong> 24</p><p> <strong> HP</strong> 130; <strong>Bloodied</strong> 65; <strong>Surge Value</strong> 33; <strong>Surges Per-Day</strong> 8</p><p> <strong> AC</strong> 37; <strong>Fortitude</strong> 30; <strong>Reflex</strong> 29; <strong>Will</strong> 29</p><p> <strong> Speed</strong> 7</p><p> <strong> Alignment</strong> Lawful Good</p><p> <strong> Languages</strong> Common, Draconic</p><p> </p><p> <strong> Str</strong> 23 <strong>Dex</strong> 16 <strong>Wis</strong> 17</p><p> <strong>Con </strong>13 <strong>Int</strong> 10 <strong>Cha</strong> 15</p><p> </p><p> <strong> Racial Abilities</strong></p><p>Dragonborn Fury: When you’re bloodied, you gain a +1 racial bonus to attack rolls.</p><p>Draconic Heritage: Your healing surge value is equal to one-quarter of your maximum hit points + your Constitution modifier.</p><p>Dragon Breath: You can use dragon breath (cold/fire) as an encounter power.</p><p></p><p> <strong> Class Features</strong></p><p>Channel Divinity, Healer’s Lore, healing word, Ritual Casting <strong></strong></p><p><strong></strong></p><p><strong>Feature Powers</strong></p><p>Channel Divinity (Divine Fortune / Turn Undead)</p><p>Healing Word (x2)</p><p></p><p> <strong> At-Will Powers</strong></p><p><span style="color: Lime">Righterous Brand (melee; +23 vs AC; 1d12+10 damage and one ally within</span></p><p><span style="color: Lime">5 squares of you gains a power bonus to melee attack rolls</span></p><p><span style="color: Lime">against the target equal to your Strength modifier until the</span></p><p><span style="color: Lime">end of your next turn.)</span></p><p><span style="color: Lime"></span></p><p><span style="color: Lime">Sacred Flame (r5; +17 vs Reflex; 1d6+9 radiant damage, and one ally you can see chooses either to gain 12 temporary hit points or to make a saving throw.)</span></p><p></p><p> </p><p> <strong> Encounter Powers</strong></p><p><span style="color: Red"> R - Dragon Breath (cl blast 5; +20 vs Reflex; 2d10+3 cold and fire damage)</span></p><p><span style="color: Red"></span></p><p><span style="color: Red">P - Astral Wave (cl burst 8 (enemies); +17 vs Will; 2d8+5 radiant)</span></p><p><span style="color: Red"></span></p><p><span style="color: Red">17 - Blinding Light</span></p><p><span style="color: Red">13 - Mantle of Glory</span></p><p><span style="color: Red">7 - Awe Strike</span></p><p><span style="color: Red"></span></p><p> <strong> Daily Powers</strong></p><p><span style="color: Gray">P - Angel Ascendant (melee; +23 vs AC; 5d12+10 damage; Effect: You gain a speed of fly 6 (hover) until the end of the encounter.)</span></p><p><span style="color: Gray"></span></p><p><span style="color: Gray">19 - Holy Wrath</span></p><p><span style="color: Gray">15 - Holy Spark</span></p><p><span style="color: Gray">9 - Divine Power</span></p><p> <strong></strong></p><p><strong>Utility Powers (all teleport)</strong></p><p><span style="color: Gray"> P - Angelic Presence (Enemies gain a –2 penalty to attack rolls against you</span></p><p><span style="color: Gray">until the end of the encounter or until you are bloodied.)</span></p><p><span style="color: Gray"></span></p><p><span style="color: Gray"><span style="color: Red"> 16 - Astral Shield</span></span></p><p><span style="color: Gray">10 - Mass cure light wounds</span></p><p><span style="color: Red"><span style="color: Lime"> 6 - Holy Lantern</span></span></p><p><span style="color: Red">2 - Divine Aid</span></p><p> </p><p><strong>Feats (12)</strong></p><p>Heroic:</p><p>Adaptable Breath, Armor Proficiency (Scalemail), Dragonborn Senses, Enlarged Breath, Toughness</p><p></p><p>Paragon:</p><p>Admixture breath, Heavy Blade Opportunity, Uncanny Dodge, Armor Specialization (Scale), Lightning Reflexes, Empowered Dragon Breath</p><p></p><p></p><p>(Epic: (not yet )</p><p>Heavy Blade Mastery, Epic Resurgence)</p><p></p><p> <strong> Skills</strong></p><p> Arcana</p><p>Heal</p><p>Insight</p><p>Religion</p><p> </p><p> <strong>Equipment</strong></p><p>21 - Wyvernscale +5</p><p>20 - Stormwalker's Cloak +4</p><p>19 - Blade of Bahamut (Fullblade) +4</p><p></p><p>105K</p><p>Belt of Sacrifice (2,6K) (minor: use to HS to give ally one; aura 5 +1 to healing surge value)</p><p>Battlestride Greaves (13k) (+1 move)</p><p>Bag of Holding (1k)</p><p>Residium (76K)</p><p>220 gold</p><p></p><p>Rituals:</p><p>Gentle Repose (free)</p><p>Raise Dead (680)</p><p>Consult Oracle (9K)</p><p>Consult Mystic Sages (1K)</p><p>Endure Elements (100)</p><p>Cure Disease (360)</p><p>Disenchant (360)</p><p>Remove Affliction (680)</p><p></p><p>standard adventurer's pack, 2 daggers, everburning torch, silk rope[/sblock]</p></blockquote><p></p>
[QUOTE="Walking Dad, post: 4606783, member: 59043"] [b]Draxius Dregortha[/b] Dragonborn Cleric of Bahamut/ Angelic (Draconic) Avenger [sblock=sheet] [B]Name: [/B]Draxius [B]Player:[/B] WD Dragonborn Cleric (Bahamut) [B]XP[/B] ? [B]Level[/B] 20 [B] Initiative[/B] +13 [B]Senses[/B] Low-light Vision [B] Passive Insight[/B] 28; [B]Passive Perception[/B] 24 [B] HP[/B] 130; [B]Bloodied[/B] 65; [B]Surge Value[/B] 33; [B]Surges Per-Day[/B] 8 [B] AC[/B] 37; [B]Fortitude[/B] 30; [B]Reflex[/B] 29; [B]Will[/B] 29 [B] Speed[/B] 7 [B] Alignment[/B] Lawful Good [B] Languages[/B] Common, Draconic [B] Str[/B] 23 [B]Dex[/B] 16 [B]Wis[/B] 17 [B]Con [/B]13 [B]Int[/B] 10 [B]Cha[/B] 15 [B] Racial Abilities[/B] Dragonborn Fury: When you’re bloodied, you gain a +1 racial bonus to attack rolls. Draconic Heritage: Your healing surge value is equal to one-quarter of your maximum hit points + your Constitution modifier. Dragon Breath: You can use dragon breath (cold/fire) as an encounter power. [B] Class Features[/B] Channel Divinity, Healer’s Lore, healing word, Ritual Casting [B] Feature Powers[/B] Channel Divinity (Divine Fortune / Turn Undead) Healing Word (x2) [B] At-Will Powers[/B] [COLOR=Lime]Righterous Brand (melee; +23 vs AC; 1d12+10 damage and one ally within 5 squares of you gains a power bonus to melee attack rolls against the target equal to your Strength modifier until the end of your next turn.) Sacred Flame (r5; +17 vs Reflex; 1d6+9 radiant damage, and one ally you can see chooses either to gain 12 temporary hit points or to make a saving throw.)[/COLOR] [B] Encounter Powers[/B] [COLOR=Red] R - Dragon Breath (cl blast 5; +20 vs Reflex; 2d10+3 cold and fire damage) P - Astral Wave (cl burst 8 (enemies); +17 vs Will; 2d8+5 radiant) 17 - Blinding Light 13 - Mantle of Glory 7 - Awe Strike [/COLOR] [B] Daily Powers[/B] [COLOR=Gray]P - Angel Ascendant (melee; +23 vs AC; 5d12+10 damage; Effect: You gain a speed of fly 6 (hover) until the end of the encounter.) 19 - Holy Wrath 15 - Holy Spark 9 - Divine Power[/COLOR] [B] Utility Powers (all teleport)[/B] [COLOR=Gray] P - Angelic Presence (Enemies gain a –2 penalty to attack rolls against you until the end of the encounter or until you are bloodied.) [COLOR=Red] 16 - Astral Shield[/COLOR] 10 - Mass cure light wounds[/COLOR] [COLOR=Red][COLOR=Lime] 6 - Holy Lantern[/COLOR] 2 - Divine Aid[/COLOR] [B]Feats (12)[/B] Heroic: Adaptable Breath, Armor Proficiency (Scalemail), Dragonborn Senses, Enlarged Breath, Toughness Paragon: Admixture breath, Heavy Blade Opportunity, Uncanny Dodge, Armor Specialization (Scale), Lightning Reflexes, Empowered Dragon Breath (Epic: (not yet ) Heavy Blade Mastery, Epic Resurgence) [B] Skills[/B] Arcana Heal Insight Religion [B]Equipment[/B] 21 - Wyvernscale +5 20 - Stormwalker's Cloak +4 19 - Blade of Bahamut (Fullblade) +4 105K Belt of Sacrifice (2,6K) (minor: use to HS to give ally one; aura 5 +1 to healing surge value) Battlestride Greaves (13k) (+1 move) Bag of Holding (1k) Residium (76K) 220 gold Rituals: Gentle Repose (free) Raise Dead (680) Consult Oracle (9K) Consult Mystic Sages (1K) Endure Elements (100) Cure Disease (360) Disenchant (360) Remove Affliction (680) standard adventurer's pack, 2 daggers, everburning torch, silk rope[/sblock] [/QUOTE]
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