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General Tabletop Discussion
*Dungeons & Dragons
Boredom in "Zero to Hero" Campaigns
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<blockquote data-quote="DND_Reborn" data-source="post: 8058989" data-attributes="member: 6987520"><p>Well, to the "world" they just simply aren't usually powerful, important, or essential. On a local level, they might be the best thing around and people rely on them for help. But I've argued why are they used when often a more powerful hero in the region could handle any task more easily. Why have a bunch of level 1 PCs clear dungeon X when the 7th level Fighter could do it single-handedly and in faster time?? The idea is there are always stronger threats out there for the stronger PCs to deal with, so the smaller threats get handled by the PCs who can "barely" handle them, making the game fun and challenging.</p><p></p><p>Now, nothing says you <em>can't</em> have them be important. Have a level 1 PC suddenly crowned Emperor of a vast region, with the power of life and death over his people, etc. The adventure could revolve around intrigue and other things more so than combat, etc.</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 8058989, member: 6987520"] Well, to the "world" they just simply aren't usually powerful, important, or essential. On a local level, they might be the best thing around and people rely on them for help. But I've argued why are they used when often a more powerful hero in the region could handle any task more easily. Why have a bunch of level 1 PCs clear dungeon X when the 7th level Fighter could do it single-handedly and in faster time?? The idea is there are always stronger threats out there for the stronger PCs to deal with, so the smaller threats get handled by the PCs who can "barely" handle them, making the game fun and challenging. Now, nothing says you [I]can't[/I] have them be important. Have a level 1 PC suddenly crowned Emperor of a vast region, with the power of life and death over his people, etc. The adventure could revolve around intrigue and other things more so than combat, etc. [/QUOTE]
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Boredom in "Zero to Hero" Campaigns
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