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<blockquote data-quote="TheAuldGrump" data-source="post: 1431254" data-attributes="member: 6957"><p>Worse, I've run the game.:\ </p><p></p><p>It took a good talking to by the players to bring the game back on track. In my case the problem is that I had written the campaign for my old group, the new group had entirely different interests (Mostly killing stuff...), while I like mysteries. And only two of the new players had any interest in mysteries and conspiracies (the meta-plot) so they got a lot more attention than the others, becuse they were going the direction I wanted.</p><p></p><p>So I had to regear my game. adding in combat, and trying to make it fit with the plot. They now know they are heading the right way when the BBEG gets worried and sends his thugs.</p><p></p><p><em>7th Sea's Game Master's Guide</em> has a thing called the 'The Other 100 Points' where players assign points to the categories of adventure they would like to see: Intrigue Action Romance Exploration Military which gives a good 'at a glance aid' for the GM. I handed them around and built events for the game around it.</p><p></p><p>Information on this can be found at: <a href="http://www.tlucretius.net/7thSea/100pts.htm" target="_blank">http://www.tlucretius.net/7thSea/100pts.htm</a> .</p><p></p><p>Yor GM might benifet from this.</p><p></p><p>The Auld Grump</p></blockquote><p></p>
[QUOTE="TheAuldGrump, post: 1431254, member: 6957"] Worse, I've run the game.:\ It took a good talking to by the players to bring the game back on track. In my case the problem is that I had written the campaign for my old group, the new group had entirely different interests (Mostly killing stuff...), while I like mysteries. And only two of the new players had any interest in mysteries and conspiracies (the meta-plot) so they got a lot more attention than the others, becuse they were going the direction I wanted. So I had to regear my game. adding in combat, and trying to make it fit with the plot. They now know they are heading the right way when the BBEG gets worried and sends his thugs. [i]7th Sea's Game Master's Guide[/i] has a thing called the 'The Other 100 Points' where players assign points to the categories of adventure they would like to see: Intrigue Action Romance Exploration Military which gives a good 'at a glance aid' for the GM. I handed them around and built events for the game around it. Information on this can be found at: [url]http://www.tlucretius.net/7thSea/100pts.htm[/url] . Yor GM might benifet from this. The Auld Grump [/QUOTE]
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