Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Boring shields
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Olgar Shiverstone" data-source="post: 5923672" data-attributes="member: 5868"><p>I agree shields should be more flavorful.</p><p></p><p>I think the challenge is to make all fighting styles more or less equally viable in play, while retaining meaningful tradeoffs.</p><p></p><p>So for example Sword + Board is less damage than TWF or THF, but better defense than either -- enough to be viable, not so much to be the "always superior" choice like it was in 1E or BECMI. TWF IMO ought to have a slight defense advantage over THF, though never as much as S+B, but always a bit of a damage disadvantage compared to THF. THF I'd give the most damage to, but least defense. THF is the "go big or go home" option; TWF is less high payoff but more consistent damage; S+B provides a balance of offense and defense. Then consider balancing with range- and reach-weapon styles ...</p><p></p><p>And then of course there's balancing the shields with the three armor types, plus unarmored. For example, I think Heavy + Shield needs to ultimately be strictly better than Light + Shield or Medium + Shield, though H+S takes more effort to be proficient and benefits less from Dex (so finesse fighters push to light armor while Str fighters head to heavy). Medium + Shield needs to be a viable middle ground for classes like the cleric.</p><p></p><p>Ugh ... I don't envy the developers their challenge of getting it all to work out.</p></blockquote><p></p>
[QUOTE="Olgar Shiverstone, post: 5923672, member: 5868"] I agree shields should be more flavorful. I think the challenge is to make all fighting styles more or less equally viable in play, while retaining meaningful tradeoffs. So for example Sword + Board is less damage than TWF or THF, but better defense than either -- enough to be viable, not so much to be the "always superior" choice like it was in 1E or BECMI. TWF IMO ought to have a slight defense advantage over THF, though never as much as S+B, but always a bit of a damage disadvantage compared to THF. THF I'd give the most damage to, but least defense. THF is the "go big or go home" option; TWF is less high payoff but more consistent damage; S+B provides a balance of offense and defense. Then consider balancing with range- and reach-weapon styles ... And then of course there's balancing the shields with the three armor types, plus unarmored. For example, I think Heavy + Shield needs to ultimately be strictly better than Light + Shield or Medium + Shield, though H+S takes more effort to be proficient and benefits less from Dex (so finesse fighters push to light armor while Str fighters head to heavy). Medium + Shield needs to be a viable middle ground for classes like the cleric. Ugh ... I don't envy the developers their challenge of getting it all to work out. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Boring shields
Top