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Born from Ice: Stone Age RPG – An Interview With Loren Small (Small Cog Creative)
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<blockquote data-quote="Loren the GM" data-source="post: 9283215" data-attributes="member: 6882721"><p>The base of the class is probably similar power level to a 5e Fighter. I mean, the base 5e fighter gets extra attacks, a fighting style, some HP regen, and a couple of utility abilities that recharge on rests. Nothing in there doesn't work in Born from Ice. Where you'll hit the difference is in subclasses, which are generally lower power level in Born from Ice than core 5e subclasses, largely due to the removal of magic. A 5e fighter has a lot of magical ability available through their subclasses.</p><p></p><p>I really think of doing a mashup more for the GM side of the screen, not as much about character options. I wouldn't try to mix classes between players from different sources, but I could see allowing certain feats or pulling specific traits from a subclass as a very easy thing to do. Where I would focus is things like monsters, weapons, items, lore, etc., which would all work. When it comes to monsters, remember that anything with magic powers will be much more difficult for Born from Ice characters to face.</p></blockquote><p></p>
[QUOTE="Loren the GM, post: 9283215, member: 6882721"] The base of the class is probably similar power level to a 5e Fighter. I mean, the base 5e fighter gets extra attacks, a fighting style, some HP regen, and a couple of utility abilities that recharge on rests. Nothing in there doesn't work in Born from Ice. Where you'll hit the difference is in subclasses, which are generally lower power level in Born from Ice than core 5e subclasses, largely due to the removal of magic. A 5e fighter has a lot of magical ability available through their subclasses. I really think of doing a mashup more for the GM side of the screen, not as much about character options. I wouldn't try to mix classes between players from different sources, but I could see allowing certain feats or pulling specific traits from a subclass as a very easy thing to do. Where I would focus is things like monsters, weapons, items, lore, etc., which would all work. When it comes to monsters, remember that anything with magic powers will be much more difficult for Born from Ice characters to face. [/QUOTE]
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Born from Ice: Stone Age RPG – An Interview With Loren Small (Small Cog Creative)
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