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<blockquote data-quote="Pyske" data-source="post: 308420" data-attributes="member: 3567"><p>I'm a big fan of "culling" pieces from different settings and supplements. My current D20 Rokugan campaign was written around the city boxed-sets I owned at the time; it was originally intended to revolve around 3 cities, which were respectively the City of Lies set (L5R), the Frieburg set (7th Sea), and a combination of the Denver (Shadowrun) and Vivane (Earthdawn) sets. Player interest has modified the scope of the campaign to only the area of Ryoko Owari (City of Lies), but this is because it was the first one they encountered rather than a preference against conversions.</p><p></p><p>I still use a fair amount of inspiration from outside sources in the campaign, particularly adventure concepts.</p><p></p><p>----</p><p></p><p>My most ambitious kitbash was a Feng Shui variant. I mapped out a critical shift that completely revised the setting, causing the ancient juncture to be a blend of Earthdawn and Agone, the mid-juncture to be based on 7th Sea, the modern juncture to move forward to the Shadowrun setting, and the future juncture to be Fading Suns. The discovery of stelae allowed the Netherworld to be parceled out among various realities a-la Torg. These pocket realities also let me bring in a variety of other influences, and some of the junctures were further blended with outside influences (i.e. Stargate SG1, Earth Final Conflict, Babylon 5, etc.).</p><p></p><p>The unifying theme, and the cause of the critical shift, were the machinations of demons, who managed to shift the time period of the open junctures just as they staged a coup in the Eaters of the Lotus' juncture. Juncture 1 detailed recovery in a world ravaged by demons, Juncture 2 the first contacts which would begin the demons return, Juncture 3 the subtle machinations of the demons to corrupt society, and Juncture 4 the beginnings of the demons re-manifestation and the coming of the end times.</p><p></p><p>Ack. Insanely long response to a simple question... sorry about that. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Guess I get carried away.</p><p></p><p> . . . . . . . -- Eric</p></blockquote><p></p>
[QUOTE="Pyske, post: 308420, member: 3567"] I'm a big fan of "culling" pieces from different settings and supplements. My current D20 Rokugan campaign was written around the city boxed-sets I owned at the time; it was originally intended to revolve around 3 cities, which were respectively the City of Lies set (L5R), the Frieburg set (7th Sea), and a combination of the Denver (Shadowrun) and Vivane (Earthdawn) sets. Player interest has modified the scope of the campaign to only the area of Ryoko Owari (City of Lies), but this is because it was the first one they encountered rather than a preference against conversions. I still use a fair amount of inspiration from outside sources in the campaign, particularly adventure concepts. ---- My most ambitious kitbash was a Feng Shui variant. I mapped out a critical shift that completely revised the setting, causing the ancient juncture to be a blend of Earthdawn and Agone, the mid-juncture to be based on 7th Sea, the modern juncture to move forward to the Shadowrun setting, and the future juncture to be Fading Suns. The discovery of stelae allowed the Netherworld to be parceled out among various realities a-la Torg. These pocket realities also let me bring in a variety of other influences, and some of the junctures were further blended with outside influences (i.e. Stargate SG1, Earth Final Conflict, Babylon 5, etc.). The unifying theme, and the cause of the critical shift, were the machinations of demons, who managed to shift the time period of the open junctures just as they staged a coup in the Eaters of the Lotus' juncture. Juncture 1 detailed recovery in a world ravaged by demons, Juncture 2 the first contacts which would begin the demons return, Juncture 3 the subtle machinations of the demons to corrupt society, and Juncture 4 the beginnings of the demons re-manifestation and the coming of the end times. Ack. Insanely long response to a simple question... sorry about that. :) Guess I get carried away. . . . . . . . -- Eric [/QUOTE]
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