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Boss Monsters? I Just Say No!
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<blockquote data-quote="Grainger" data-source="post: 7758201" data-attributes="member: 6779234"><p>If the only way to involve all the players/characters is a fight, then that's a sad reflection on D&D as a role-playing game (and yes, I'm aware of the history of the game, but... DM fiat and all that).</p><p></p><p>I happen to think action movies <em>are </em>vacuous. That's doesn't make anyone who dislikes them a bad person, or stupid. For instance, I love <em>Aliens</em> and I don't happen to be a bad person (much) or stupid (mucher). But it's just Marines firing machine guns at monsters. There's nothing wrong with that, but let's be honest, it's not Shakespeare*. Sometimes you just want <em>pew pew</em>. But the world of fiction is much bigger than that, and we don't have to <em>always</em> or even <em>usually</em> do that. Even within "genre fiction", you only need to look at some of the most popular books or shows to see plenty of non-combat resolutions or turning points. </p><p></p><p>I would find it depressing if, in the tens of thousands of D&D games around the world, we find that all major stories end with a big sword fight (and that's speaking as someone who's done lots of real-life sword-fighting as has been known to say "swords are cool").</p><p></p><p></p><p>*And yes, I know Shakespeare has fights in his plays, but that's a tiny part of it.</p></blockquote><p></p>
[QUOTE="Grainger, post: 7758201, member: 6779234"] If the only way to involve all the players/characters is a fight, then that's a sad reflection on D&D as a role-playing game (and yes, I'm aware of the history of the game, but... DM fiat and all that). I happen to think action movies [I]are [/I]vacuous. That's doesn't make anyone who dislikes them a bad person, or stupid. For instance, I love [I]Aliens[/I] and I don't happen to be a bad person (much) or stupid (mucher). But it's just Marines firing machine guns at monsters. There's nothing wrong with that, but let's be honest, it's not Shakespeare*. Sometimes you just want [I]pew pew[/I]. But the world of fiction is much bigger than that, and we don't have to [I]always[/I] or even [I]usually[/I] do that. Even within "genre fiction", you only need to look at some of the most popular books or shows to see plenty of non-combat resolutions or turning points. I would find it depressing if, in the tens of thousands of D&D games around the world, we find that all major stories end with a big sword fight (and that's speaking as someone who's done lots of real-life sword-fighting as has been known to say "swords are cool"). *And yes, I know Shakespeare has fights in his plays, but that's a tiny part of it. [/QUOTE]
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