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<blockquote data-quote="Wilphe" data-source="post: 2936330" data-attributes="member: 8221"><p>Son of an adventurer that hired himself as a caravan guard and settled himself on Scornubel, where he found wife and a good home. His time was spent in Helm’s temple, where he’d pray for his father’s safety. His father was put to death because of assumed association in an assault to the caravan. Furious for this, he joined Helm’s clergy, to protect the caravans by himself, and so that that, whatever was the truth on the matter, never happens again.</p><p></p><p>Weasten heartlands:</p><p>*Helm: Protection, Strength</p><p></p><p>Neraw, Second Lieutenant of The Vigilant</p><p>Male Chondatan Cleric 4 of Helm</p><p>LN Medium humanoid</p><p>Init: -1; Senses Listen +3 [+3 Wis], Spot +3 [+3 Wis]</p><p>Aura: Moderate aura of Law</p><p>Languages: Chondatan[r], Common, Tethyrian[r], x</p><p>------------------------------------------------------------------------</p><p>AC 21, touch 9, flat-footed 9 [-1 Dex, +9 Armor, +3 Shield]</p><p>HD: 4d8 (hp 30)</p><p>Immune: Shaken</p><p>Resist: </p><p>Fort +5 [+0 Con, +4 Clr, +1 Cloak]</p><p>Ref +1 [-1 Dex, +1 Clr, +1 Cloak]</p><p>Will +10 [+3 Wis, +4 Clr, +2 Bullheaded, +1 Cloak]</p><p>----------------------------------------------------------------------------------------</p><p>Speed: 20 ft. (4 squares) [Speed reduced because of heavy armor]</p><p>Melee: Bastard Sword +8 (1d10+4/19-20) or</p><p>Ranged: Javelin +3 (1d6+4)</p><p>Space: 5 ft. Reach: 5 ft.</p><p>Base Atk +3; Grp +7 [+3 Bab, +4 Str]</p><p>Special Actions: </p><p>Divine Vigor, Protective ward, </p><p>Spontaneous Casting (healing), Strength domain granted power, </p><p>Turn Undead 4/day [3+1 Cha] 1d20+3 [+2 knowledge (religion), +1Cha],</p><p>Cleric Spells Prepared* (CL 4th):</p><p>0-</p><p>1st-</p><p>2nd-</p><p>*[d] indicates a domain spell</p><p>----------------------------------------------------------------------------------------</p><p>Abilities: Str 18, Dex 9, Con 11, Int 10, Wis 16, Cha 13</p><p>Feats: Bullheaded(PGtF), Combat Casting, Divine Vigor(CoD), </p><p>Exotic Weapon Proficiency (bastard sword)</p><p>Skills:</p><p>Concentration +7</p><p>Diplomacy +8</p><p>Knowledge (religion) +7</p><p>Possessions: 2 javelins, 193gp, Bastard Sword +1 (With an eye carved on the pommel), Hvy. Steel Shield +1, Fullplate +1 (Holy symbol is the right gauntlet, identical to Helm's symbol), Cloak of Resistance +1 (With a right hand gauntlet on it)</p></blockquote><p></p>
[QUOTE="Wilphe, post: 2936330, member: 8221"] Son of an adventurer that hired himself as a caravan guard and settled himself on Scornubel, where he found wife and a good home. His time was spent in Helm’s temple, where he’d pray for his father’s safety. His father was put to death because of assumed association in an assault to the caravan. Furious for this, he joined Helm’s clergy, to protect the caravans by himself, and so that that, whatever was the truth on the matter, never happens again. Weasten heartlands: *Helm: Protection, Strength Neraw, Second Lieutenant of The Vigilant Male Chondatan Cleric 4 of Helm LN Medium humanoid Init: -1; Senses Listen +3 [+3 Wis], Spot +3 [+3 Wis] Aura: Moderate aura of Law Languages: Chondatan[r], Common, Tethyrian[r], x ------------------------------------------------------------------------ AC 21, touch 9, flat-footed 9 [-1 Dex, +9 Armor, +3 Shield] HD: 4d8 (hp 30) Immune: Shaken Resist: Fort +5 [+0 Con, +4 Clr, +1 Cloak] Ref +1 [-1 Dex, +1 Clr, +1 Cloak] Will +10 [+3 Wis, +4 Clr, +2 Bullheaded, +1 Cloak] ---------------------------------------------------------------------------------------- Speed: 20 ft. (4 squares) [Speed reduced because of heavy armor] Melee: Bastard Sword +8 (1d10+4/19-20) or Ranged: Javelin +3 (1d6+4) Space: 5 ft. Reach: 5 ft. Base Atk +3; Grp +7 [+3 Bab, +4 Str] Special Actions: Divine Vigor, Protective ward, Spontaneous Casting (healing), Strength domain granted power, Turn Undead 4/day [3+1 Cha] 1d20+3 [+2 knowledge (religion), +1Cha], Cleric Spells Prepared* (CL 4th): 0- 1st- 2nd- *[d] indicates a domain spell ---------------------------------------------------------------------------------------- Abilities: Str 18, Dex 9, Con 11, Int 10, Wis 16, Cha 13 Feats: Bullheaded(PGtF), Combat Casting, Divine Vigor(CoD), Exotic Weapon Proficiency (bastard sword) Skills: Concentration +7 Diplomacy +8 Knowledge (religion) +7 Possessions: 2 javelins, 193gp, Bastard Sword +1 (With an eye carved on the pommel), Hvy. Steel Shield +1, Fullplate +1 (Holy symbol is the right gauntlet, identical to Helm's symbol), Cloak of Resistance +1 (With a right hand gauntlet on it) [/QUOTE]
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