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<blockquote data-quote="Ivellious" data-source="post: 3252617" data-attributes="member: 47501"><p>[code]Ivellious Nailo</p><p>Male Wood Elf Ranger 5</p><p>True Neutral</p><p></p><p>Strength 18 (+4) </p><p>Dexterity 16 (+3) </p><p>Constitution 12 (+1) </p><p>Intelligence 10 (+0) </p><p>Wisdom 12 (+1) </p><p>Charisma 8 (-1) </p><p> Size: Medium </p><p>Height: 5' 4" </p><p>Weight: 155 lb </p><p>Skin: Light </p><p>Eyes: Green </p><p>Hair: Blond; Wavy; Beardless </p><p> </p><p>Total Hit Points: 30</p><p></p><p>Speed: 30 feet</p><p></p><p>Armor Class: 19 = 10 +5 [chain shirt] +3 [dexterity] + 1 [two weapon defense]</p><p></p><p>Touch AC: 13</p><p>Flat-footed: 14</p><p>Initiative modifier: +3 = +3 [dexterity] </p><p>Fortitude save: +5 = 4 [base] +1 [constitution] </p><p>Reflex save: +7 = 4 [base] +3 [dexterity] </p><p>Will save: +2 = 1 [base] +1 [wisdom] </p><p>Base Attack= 5 </p><p>Attack (handheld): +9 = 5 [base] +4 [strength] </p><p>Attack (unarmed): +9 = 5 [base] +4 [strength] </p><p>Attack (missile): +8 = 5 [base] +3 [dexterity] </p><p>Grapple check: +9 = 5 [base] +4 [strength] </p><p></p><p></p><p>Light load: 100 lb. or less</p><p>Medium load:101-200 lb.</p><p>Heavy load:201-300 lb.</p><p>Lift over head:300 lb.</p><p>Lift off ground:600 lb.</p><p>Push or drag:1500 lb.</p><p> </p><p>Languages: Common Elven </p><p></p><p></p><p>Frost Short Sword [1d6 + 1d6, crit 19-20/x2, 1 lb, light, piercing]</p><p></p><p>Flaming Longsword [1d8 +1d6, crit 19-20/x2 4 lb, one-handed, slashing]</p><p></p><p>Composite Longbow [1d8, crit x3, range incr. 100 ft., 3 lb, piercing]</p><p></p><p>+1 Chain shirt [light; +5 AC; max dex +4; check penalty -1; 25 lb.] </p><p></p><p></p><p>Feats:</p><p></p><p>Endurance [free to rangers] </p><p>Track [free to rangers] </p><p>Two-Weapon Fighting [ranger two-weapon track] </p><p>Two-Weapon Defense </p><p>Weapon Focus Longsword </p><p></p><p>Skills </p><p>Appraise Int 0 = +0 </p><p>Balance Dex* 3 = +3 </p><p>Bluff Cha -1 = -1 </p><p>Climb Str* 4 = +4 </p><p>Concentration Con 1 = +1 </p><p>Craft_1 Int 0 = +0 </p><p>Craft_2 Int 0 = +0 </p><p>Craft_3 Int 0 = +0 </p><p>Diplomacy Cha -1 = -1 </p><p>Disguise Cha -1 = -1 </p><p>Escape Artist Dex* 3 = +3 </p><p>Forgery Int 0 = +0 </p><p>Gather Information Cha -1 = -1 </p><p>Handle Animal Cha 7 = -1 +8 </p><p>Heal Wis 1 = +1 </p><p>Hide Dex* 8 = +3 +5 </p><p>Intimidate Cha -1 = -1 </p><p>Jump Str* 4 = +4 </p><p>Listen Wis 8 = +1 +5 +2 [elf] </p><p>Move Silently Dex* 8 = +3 +5 </p><p>Perform_1 Cha -1 = -1 </p><p>Perform_2 Cha -1 = -1 </p><p>Perform_3 Cha -1 = -1 </p><p>Perform_4 Cha -1 = -1 </p><p>Perform_5 Cha -1 = -1 </p><p>Ride Dex 5 = +3 +2 [handle animal] </p><p>Search Int 9 = +0 +7 +2 [elf] </p><p>Sense Motive Wis 1 = +1 </p><p>Spot Wis 8 = +1 +5 +2 [elf] </p><p>Survival Wis 6 = +1 +5 </p><p>Swim Str** 4 = +4 </p><p>Use Rope Dex 8 = +3 +5 </p><p></p><p></p><p>* = check penalty for wearing armor</p><p></p><p>Handle Animal >=5 ranks gives +2 on wild empathy checks.</p><p>Search >=5 ranks gives +2 on survival checks while tracking.</p><p></p><p></p><p>First-level Ranger spells: 1 (0+1) per day</p><p></p><p></p><p></p><p></p><p>Wood Elf:</p><p></p><p></p><p>+2 dexterity / +2 strength / -2 constitution / -2 intelligence (already included)</p><p></p><p>Immune to magical sleep</p><p></p><p>+2 racial bonus to saves vs. enchantments</p><p></p><p>Low-light vision</p><p></p><p>Proficient with longsword, rapier, longbow && shortbow</p><p></p><p>+2 racial bonus on listen, search, and spot checks</p><p></p><p>Notice secret doors</p><p></p><p>Ranger:</p><p></p><p>Favored enemies</p><p></p><p>Track as bonus feat (already included)</p><p></p><p>Combat Style</p><p></p><p>Endurance</p><p></p><p>Wild empathy (roll level + charisma bonus)</p><p></p><p>Endurance (level 3)</p><p></p><p>Animal Companion (level 4)</p><p></p><p>Woodland Stride (level 7)</p><p></p><p>Swift Tracker (level 8)</p><p></p><p>Evasion (level 9)</p><p></p><p>Camouflage (level 13)</p><p></p><p>Hide in Plain Sight (level 17)</p><p></p><p>High wisdom gains bonus spells daily</p><p></p><p>Favored Enemies:</p><p></p><p></p><p>Undead +4</p><p>Outsider (evil) +2</p><p></p><p>This ranger chose the two-weapon combat track. </p><p></p><p></p><p></p><p> </p><p>Ivellious Nailo's Equipment:</p><p></p><p> Weapons / Armor / Shield (from above)</p><p>Arrows (quiver of 20) x1</p><p>Backpack</p><p>Bedroll</p><p>Flint and steel</p><p>Grappling hook</p><p>Rations (1 day) x4</p><p>Rope (50', silk) x1</p><p>Signet ring</p><p>Torches x3</p><p>Waterskins x1</p><p>Whetstone</p><p>3 potions of cure moderate wounds</p><p>4 potions of cure light wounds</p><p></p><p>Money </p><p>Gp 4</p><p>Sp 8</p><p>Cp 7</p><p>Animal Companion: Wolf</p><p></p><p>Medium-Size Animal</p><p></p><p>Hit dice 2d8+4 (13 hit points)</p><p></p><p>Initiative +2 (Dex)</p><p></p><p>Speed 50 feet</p><p></p><p>AC: 14 ( +2 Dex +2 natural)</p><p></p><p>Attacks: Bite +3 melee (Weapon Finesse);</p><p></p><p>Damage 1d6+1 (bite); </p><p>Special Qualities: Scent</p><p></p><p>Saves: Fort +5; Ref +5; Will +1</p><p></p><p>Abilities: Str 13, Dex 15, Con 15, Int 2, Wis 12, Cha 6</p><p>Skills: Hide +3; Listen +6; Move Silently +4; Spot +4; Survival +1;</p><p>Feats: Weapon Finesse (Bite)</p><p></p><p>Link, share spells</p><p></p><p>Bonus tricks: 1</p><p>Attack</p><p></p><p>More about Ivellious Nailo:</p><p></p><p>Ivellious is the prince of the wood elves in the Yuirwood. Though he was suppose to grow into his father's poistion, Ivellious always had different ideas, and dreamed of adventuring. When he reached the age of 123, Ivellious set out of the Yuriwood with nothing more than his armor and his weapons, and began trying to make a name for himself, but after a year of adventuring Ivellious hasn't been able to do a whole lot. His overconfidence has gotten him into more than one fight that he couldn't handle and has always been able to slip away before it has gotten him killed. He has finally concided to try and get others to help him with his quest to become an adventurer in the city of Cormyr. Ivellious is most quiet until he finds that he must say something, though he is slightly more talktive to elves, and more so to wood elves. That is not to say he isn't a caring person, just doesn't know if what he wants to say is the correct thing to say. Ivellious does not metion anything of the fact of his role in his homeland as he does not want to be treated any different than anyone else in the party, and sercetly hopes no one figures it out. Ivellious has a strong sense of friendship, and will always help anyone that he deems a friend.[/code]</p></blockquote><p></p>
[QUOTE="Ivellious, post: 3252617, member: 47501"] [code]Ivellious Nailo Male Wood Elf Ranger 5 True Neutral Strength 18 (+4) Dexterity 16 (+3) Constitution 12 (+1) Intelligence 10 (+0) Wisdom 12 (+1) Charisma 8 (-1) Size: Medium Height: 5' 4" Weight: 155 lb Skin: Light Eyes: Green Hair: Blond; Wavy; Beardless Total Hit Points: 30 Speed: 30 feet Armor Class: 19 = 10 +5 [chain shirt] +3 [dexterity] + 1 [two weapon defense] Touch AC: 13 Flat-footed: 14 Initiative modifier: +3 = +3 [dexterity] Fortitude save: +5 = 4 [base] +1 [constitution] Reflex save: +7 = 4 [base] +3 [dexterity] Will save: +2 = 1 [base] +1 [wisdom] Base Attack= 5 Attack (handheld): +9 = 5 [base] +4 [strength] Attack (unarmed): +9 = 5 [base] +4 [strength] Attack (missile): +8 = 5 [base] +3 [dexterity] Grapple check: +9 = 5 [base] +4 [strength] Light load: 100 lb. or less Medium load:101-200 lb. Heavy load:201-300 lb. Lift over head:300 lb. Lift off ground:600 lb. Push or drag:1500 lb. Languages: Common Elven Frost Short Sword [1d6 + 1d6, crit 19-20/x2, 1 lb, light, piercing] Flaming Longsword [1d8 +1d6, crit 19-20/x2 4 lb, one-handed, slashing] Composite Longbow [1d8, crit x3, range incr. 100 ft., 3 lb, piercing] +1 Chain shirt [light; +5 AC; max dex +4; check penalty -1; 25 lb.] Feats: Endurance [free to rangers] Track [free to rangers] Two-Weapon Fighting [ranger two-weapon track] Two-Weapon Defense Weapon Focus Longsword Skills Appraise Int 0 = +0 Balance Dex* 3 = +3 Bluff Cha -1 = -1 Climb Str* 4 = +4 Concentration Con 1 = +1 Craft_1 Int 0 = +0 Craft_2 Int 0 = +0 Craft_3 Int 0 = +0 Diplomacy Cha -1 = -1 Disguise Cha -1 = -1 Escape Artist Dex* 3 = +3 Forgery Int 0 = +0 Gather Information Cha -1 = -1 Handle Animal Cha 7 = -1 +8 Heal Wis 1 = +1 Hide Dex* 8 = +3 +5 Intimidate Cha -1 = -1 Jump Str* 4 = +4 Listen Wis 8 = +1 +5 +2 [elf] Move Silently Dex* 8 = +3 +5 Perform_1 Cha -1 = -1 Perform_2 Cha -1 = -1 Perform_3 Cha -1 = -1 Perform_4 Cha -1 = -1 Perform_5 Cha -1 = -1 Ride Dex 5 = +3 +2 [handle animal] Search Int 9 = +0 +7 +2 [elf] Sense Motive Wis 1 = +1 Spot Wis 8 = +1 +5 +2 [elf] Survival Wis 6 = +1 +5 Swim Str** 4 = +4 Use Rope Dex 8 = +3 +5 * = check penalty for wearing armor Handle Animal >=5 ranks gives +2 on wild empathy checks. Search >=5 ranks gives +2 on survival checks while tracking. First-level Ranger spells: 1 (0+1) per day Wood Elf: +2 dexterity / +2 strength / -2 constitution / -2 intelligence (already included) Immune to magical sleep +2 racial bonus to saves vs. enchantments Low-light vision Proficient with longsword, rapier, longbow && shortbow +2 racial bonus on listen, search, and spot checks Notice secret doors Ranger: Favored enemies Track as bonus feat (already included) Combat Style Endurance Wild empathy (roll level + charisma bonus) Endurance (level 3) Animal Companion (level 4) Woodland Stride (level 7) Swift Tracker (level 8) Evasion (level 9) Camouflage (level 13) Hide in Plain Sight (level 17) High wisdom gains bonus spells daily Favored Enemies: Undead +4 Outsider (evil) +2 This ranger chose the two-weapon combat track. Ivellious Nailo's Equipment: Weapons / Armor / Shield (from above) Arrows (quiver of 20) x1 Backpack Bedroll Flint and steel Grappling hook Rations (1 day) x4 Rope (50', silk) x1 Signet ring Torches x3 Waterskins x1 Whetstone 3 potions of cure moderate wounds 4 potions of cure light wounds Money Gp 4 Sp 8 Cp 7 Animal Companion: Wolf Medium-Size Animal Hit dice 2d8+4 (13 hit points) Initiative +2 (Dex) Speed 50 feet AC: 14 ( +2 Dex +2 natural) Attacks: Bite +3 melee (Weapon Finesse); Damage 1d6+1 (bite); Special Qualities: Scent Saves: Fort +5; Ref +5; Will +1 Abilities: Str 13, Dex 15, Con 15, Int 2, Wis 12, Cha 6 Skills: Hide +3; Listen +6; Move Silently +4; Spot +4; Survival +1; Feats: Weapon Finesse (Bite) Link, share spells Bonus tricks: 1 Attack More about Ivellious Nailo: Ivellious is the prince of the wood elves in the Yuirwood. Though he was suppose to grow into his father's poistion, Ivellious always had different ideas, and dreamed of adventuring. When he reached the age of 123, Ivellious set out of the Yuriwood with nothing more than his armor and his weapons, and began trying to make a name for himself, but after a year of adventuring Ivellious hasn't been able to do a whole lot. His overconfidence has gotten him into more than one fight that he couldn't handle and has always been able to slip away before it has gotten him killed. He has finally concided to try and get others to help him with his quest to become an adventurer in the city of Cormyr. Ivellious is most quiet until he finds that he must say something, though he is slightly more talktive to elves, and more so to wood elves. That is not to say he isn't a caring person, just doesn't know if what he wants to say is the correct thing to say. Ivellious does not metion anything of the fact of his role in his homeland as he does not want to be treated any different than anyone else in the party, and sercetly hopes no one figures it out. Ivellious has a strong sense of friendship, and will always help anyone that he deems a friend.[/code] [/QUOTE]
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