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Botte secrete ----->Feats?
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<blockquote data-quote="Dogbrain" data-source="post: 1684531" data-attributes="member: 14980"><p>Ah, the <em>botte segrete</em>, the great legend of Western swordsmanship. In a "realistic" setting, they wouldn't amount to anything, since all the swordmasters would be teaching the same "secrets". In a properly overclocked legendary setting (what D20 does well), I'd say that various Feats could fit the bill.</p><p></p><p>Okay, here are some based on various legendary "secrets" I've read about:</p><p></p><p>Universal Parry (historically talked about in the 1700s and later)</p><p>This was purported to be a defense that could not be penetrated. Therefore, when someone with this feat makes no attacks at all in a round and wields an appropriate sword, he cannot be hit at all by any melee attack.</p><p>Prerequisites: I've had to much bourbon tonight to bother with that--somebody else can think them up.</p><p></p><p>Universal Strike (historically talked about in the 1500s and 1600s)</p><p>This was purported to be a special "secret strike" that could not be defended against. Someone with this feat may, once per round, make a single attack that ignores all worn armor, all defenses that are negated by being flat-footed, and all bonuses to AC that come from worn armor.</p><p>Prerequisites--did I mention that it was barrel-strength bourbon I was sipping?</p><p></p><p>Long Strike (historically talked about in the 1500s)</p><p>This was purported to greatly increase the range at which a swordsman could hit without endangering himself. Someone with this feat has a "five-foot-step" that is TEN feet long, but only once per round. This does not trigger any attacks of opportunity.</p><p>Prerequisites: You figure it out.</p></blockquote><p></p>
[QUOTE="Dogbrain, post: 1684531, member: 14980"] Ah, the [I]botte segrete[/I], the great legend of Western swordsmanship. In a "realistic" setting, they wouldn't amount to anything, since all the swordmasters would be teaching the same "secrets". In a properly overclocked legendary setting (what D20 does well), I'd say that various Feats could fit the bill. Okay, here are some based on various legendary "secrets" I've read about: Universal Parry (historically talked about in the 1700s and later) This was purported to be a defense that could not be penetrated. Therefore, when someone with this feat makes no attacks at all in a round and wields an appropriate sword, he cannot be hit at all by any melee attack. Prerequisites: I've had to much bourbon tonight to bother with that--somebody else can think them up. Universal Strike (historically talked about in the 1500s and 1600s) This was purported to be a special "secret strike" that could not be defended against. Someone with this feat may, once per round, make a single attack that ignores all worn armor, all defenses that are negated by being flat-footed, and all bonuses to AC that come from worn armor. Prerequisites--did I mention that it was barrel-strength bourbon I was sipping? Long Strike (historically talked about in the 1500s) This was purported to greatly increase the range at which a swordsman could hit without endangering himself. Someone with this feat has a "five-foot-step" that is TEN feet long, but only once per round. This does not trigger any attacks of opportunity. Prerequisites: You figure it out. [/QUOTE]
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