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Bouncing off an idea on how to make a Bard... More Bard
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<blockquote data-quote="MrMyth" data-source="post: 5298476" data-attributes="member: 61155"><p>Well, let's just say I disagree - I think Hybrid does exactly what you want to do without breaking the balance of the game. You can make someone good at both melee and casting, or healing and sneaking, or whatever it is you want a Bard to be. I just don't think you have a solid understanding of what abilities are balanced against each other. You say you are talking about reasonable amounts of damage, but to assure that, you'd need to write unique entries for every class ability of every class in the game. Each one somehow toned down. That's basically what hybrid has done already...</p><p> </p><p>...except it sounds like you find the hybrid versions and multiclassed versions too limited. Which means what you are really looking for is someone who can just stack bonuses on top of each other, who fights as well as a fighter, while stabbing with sneak attack, while healing and wearing good armor. </p><p> </p><p>That's <em>not good design. </em></p><p> </p><p>Its not that I don't think your idea is viable. Its just that if you are already unsatisfied with the power level of hybrid or multiclass features, I suspect that what you are looking for in a final product would be potentially very unbalanced within 4E.</p></blockquote><p></p>
[QUOTE="MrMyth, post: 5298476, member: 61155"] Well, let's just say I disagree - I think Hybrid does exactly what you want to do without breaking the balance of the game. You can make someone good at both melee and casting, or healing and sneaking, or whatever it is you want a Bard to be. I just don't think you have a solid understanding of what abilities are balanced against each other. You say you are talking about reasonable amounts of damage, but to assure that, you'd need to write unique entries for every class ability of every class in the game. Each one somehow toned down. That's basically what hybrid has done already... ...except it sounds like you find the hybrid versions and multiclassed versions too limited. Which means what you are really looking for is someone who can just stack bonuses on top of each other, who fights as well as a fighter, while stabbing with sneak attack, while healing and wearing good armor. That's [I]not good design. [/I] Its not that I don't think your idea is viable. Its just that if you are already unsatisfied with the power level of hybrid or multiclass features, I suspect that what you are looking for in a final product would be potentially very unbalanced within 4E. [/QUOTE]
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